Difference between revisions of "TestFFCharDetail"

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|abilities_socialDie=8
 
|abilities_socialDie=8
 
|distinctions_role_name=Career Criminal
 
|distinctions_role_name=Career Criminal
|distinctions_role_triggers@0_name=Testing
+
|distinctions_role_triggers@0_name=Friends in Low Places
|distinctions_role_triggers@0_text=This is my test text.
+
|distinctions_role_triggers@0_text=When you create an Asset based on a seedy contact or underworld connection, step it up.
 +
|distinctions_role_triggers@1_name=Hard Habit to Break
 +
|distinctions_role_triggers@1_text=When you make a deal 'outside the law' spend a plot point to create a stepped up asset related to the deal. Or, take on a complication related to the criminal activity and get a plot point.
 
|distinctions_background_name=Intuitive Mechanic
 
|distinctions_background_name=Intuitive Mechanic
|distinctions_background_triggers@0_name=Faster would be better
+
|distinctions_background_triggers@0_name=Talk to me Baby
|distinctions_background_triggers@0_text=Step back your FIX skill during a timed action and only advance the Time Die if you fail.
+
|distinctions_background_triggers@0_text=When you encounter a mechanical failure for the first time, you may attempt to intuit the root cause with a Mental + Notice Action. Create a Here's Your Problem d8 Asset if you succeed or take a Stumped d8 Complication if you fail.
 +
|distinctions_background_triggers@1_name=
 +
|distinctions_background_triggers@1_text=
 
|distinctions_personality_name=Burned Too Many Times
 
|distinctions_personality_name=Burned Too Many Times
 
|distinctions_personality_triggers@0_name=Panic Mode
 
|distinctions_personality_triggers@0_name=Panic Mode
|distinctions_personality_triggers@0_text=Step up or double your Physical die for one Action. After the roll, create or step up the Complication 'Panicked'.
+
|distinctions_personality_triggers@0_text=Step up or double your Physical die for one Action. Spend a plot point to do both. After the roll, create or step up the Complication 'Panicked'.
 +
|distinctions_personality_triggers@1_name=Looking Out For Number One
 +
|distinctions_personality_triggers@1_text=Reroll all dice in a roll.
 +
On the reroll, all dice that roll 1s or 2s are considered
 +
Complications.
 
|skills@0_name:Craft_die=4
 
|skills@0_name:Craft_die=4
 
|skills@0_name:Craft_specializations@0=
 
|skills@0_name:Craft_specializations@0=
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|skills@6_name:Influence_die=10
 
|skills@6_name:Influence_die=10
 
|skills@6_name:Influence_specializations@0=Bureaucratic
 
|skills@6_name:Influence_specializations@0=Bureaucratic
|skills@6_name:Influence_specializations@1=
+
|skills@6_name:Influence_specializations@1=Negotiate
 +
|skills@6_name:Influence_specializations@2=
 
|skills@7_name:Know_die=4
 
|skills@7_name:Know_die=4
 
|skills@7_name:Know_specializations@0=
 
|skills@7_name:Know_specializations@0=
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|skills@10_name:Notice_specializations@0=
 
|skills@10_name:Notice_specializations@0=
 
|skills@10_name:Notice_specializations@1=
 
|skills@10_name:Notice_specializations@1=
|skills@11_name:Operate_die=6
+
|skills@11_name:Operate_die=8
 
|skills@11_name:Operate_specializations@0=
 
|skills@11_name:Operate_specializations@0=
 
|skills@11_name:Operate_specializations@1=
 
|skills@11_name:Operate_specializations@1=
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|skills@12_name:Perform_specializations@0=
 
|skills@12_name:Perform_specializations@0=
 
|skills@12_name:Perform_specializations@1=
 
|skills@12_name:Perform_specializations@1=
|skills@13_name:Shoot_die=6
+
|skills@13_name:Shoot_die=8
 
|skills@13_name:Shoot_specializations@0=
 
|skills@13_name:Shoot_specializations@0=
 
|skills@13_name:Shoot_specializations@1=
 
|skills@13_name:Shoot_specializations@1=
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|sigAssets@0_name=Multi-tool
 
|sigAssets@0_name=Multi-tool
 
|sigAssets@0_die=8
 
|sigAssets@0_die=8
|sigAssets@1_name=
+
|sigAssets@0_triggers@0_name=
|sigAssets@1_die=
+
|sigAssets@0_triggers@0_description=
|sigAssets@2_name=
+
|sigAssets@0_triggers@1_name=
|sigAssets@2_die=
+
|sigAssets@0_triggers@1_description=
|relationship@0_character=Valentine Quick
+
|sigAssets@1_name=The Baron
|relationship@0_image=Levitt-quick.jpg
+
|sigAssets@1_die=8
|relationship@0_description=Poco is annoyed at Val's grudging acts of altruism. He thinks he's better than everyone else when he's just been lucky.
+
|sigAssets@1_triggers@0_name=
|relationship@0_complication=When Val ignores his advice and gets to be seen as the hero, Poco can take a complication like "he thinks he is so great. Poser!" d6 and take a plot point. If in a later scene Val gets in trouble and needs rescuing, Poco can take on another plot point and step up the complication, turning into "Once again, he got himself into more than he can handle. Don't expect he'll thank me for pulling his ass out of the fire." d8.
+
|sigAssets@1_triggers@0_description=
|relationship@0_asset=When Poco pulls one over on Val, he can spend a plot point to create a stepped up asset like "Taught that boy a lesson"
+
|sigAssets@1_triggers@1_name=
|relationship@1_character=Rachel McAlister
+
|sigAssets@1_triggers@1_description=
|relationship@1_image=Ross-McAlister.jpg
+
|sigAssets@2_name=Blue Sun Cigarettes
|relationship@1_description=Poco is annoyed at Val's grudging acts of altruism. He thinks he's better than everyone else when he's just been lucky.
+
|sigAssets@2_die=6
|relationship@1_complication=When Val ignores his advice and gets to be seen as the hero, Poco can take a complication like "he thinks he is so great. Poser!" d6 and take a plot point. If in a later scene Val gets in trouble and needs rescuing, Poco can take on another plot point and step up the complication, turning into "Once again, he got himself into more than he can handle. Don't expect he'll thank me for pulling his ass out of the fire." d8.
+
|sigAssets@2_triggers@0_name=Soothing Menthol
|relationship@1_asset=When Poco pulls one over on Val, he can spend a plot point to create a stepped up asset like "Taught that boy a lesson"
+
|sigAssets@2_triggers@0_description=Spend 1 plot point at the beginning of a scene to step back all of your physical or mental-based Complications.
|relationship@2_character=Grace Tian
+
|sigAssets@2_triggers@1_name=
|relationship@2_image=Tian.jpeg
+
|sigAssets@2_triggers@1_description=
|relationship@2_description=Poco is annoyed at Val's grudging acts of altruism. He thinks he's better than everyone else when he's just been lucky.
+
|bdhd_d4=1
|relationship@2_complication=When Val ignores his advice and gets to be seen as the hero, Poco can take a complication like "he thinks he is so great. Poser!" d6 and take a plot point. If in a later scene Val gets in trouble and needs rescuing, Poco can take on another plot point and step up the complication, turning into "Once again, he got himself into more than he can handle. Don't expect he'll thank me for pulling his ass out of the fire." d8.
+
|bdhd_d6=
|relationship@2_asset=When Poco pulls one over on Val, he can spend a plot point to create a stepped up asset like "Taught that boy a lesson"
+
|bdhd_d8=
|relationship@3_character=Viktoria Tikhonova
+
|bdhd_d10=
|relationship@3_image=VictoriaT.jpg
+
|bdhd_d12=
|relationship@3_description=Poco is annoyed at Val's grudging acts of altruism. He thinks he's better than everyone else when he's just been lucky.
+
|spent_s01e01=Trigger (Looking out for Number One)
|relationship@3_complication=When Val ignores his advice and gets to be seen as the hero, Poco can take a complication like "he thinks he is so great. Poser!" d6 and take a plot point. If in a later scene Val gets in trouble and needs rescuing, Poco can take on another plot point and step up the complication, turning into "Once again, he got himself into more than he can handle. Don't expect he'll thank me for pulling his ass out of the fire." d8.
+
|spent_s01e02=Signature Asset (The Baron)
|relationship@3_asset=When Poco pulls one over on Val, he can spend a plot point to create a stepped up asset like "Taught that boy a lesson"
+
|spent_s01e03=Delilah Ability (Systems)
|spent_s01e01=This is a test
+
|spent_s01e04=Trigger (Talk to Me Baby)
|spent_s01e02=
+
|spent_s01e05=Trigger (Looking out for Number One)
|spent_s01e03=Another episode
+
|spent_s01e06=Trigger (Talk to Me Baby)
|spent_s02e01=
+
|spent_s01e07=Absent
|spent_s02e02=
+
|spent_s01e08=Step Up (The Baron)
|spent_s02e03=
+
|spent_s01e09=Signature Asset (Blue Sun Cigarettes)
 +
|spent_s01e10=Trigger (Hard Habit to Break)
 +
|spent_s01e11=Trigger (Hard Habit to Break)
 +
|spent_s01e12=Step Up (The Baron)
 +
|spent_s01e13=Step Up (Shoot d8)
 +
|spent_s01e14=Signature Asset Trigger (Blue Sun Cigarettes: Soothing Menthol)
 +
|spent_s02e01=Influence Specialization (Negotiate)
 +
|spent_s02e02=Step Up (Shoot d8)
 +
|spent_s02e03=Absent
 +
|spent_s02e04=Step Up (Shoot d8)
 +
|spent_s02e05=Influence Specialization (Negotiate)
 +
|spent_s02e06=Step Up (Operate d8)
 +
|spent_s02e07=Step Up (Operate d8)
 +
|spent_s02e08=Step Up (Operate d8)
 +
|spent_s02e09=Absent
 +
|spent_s02e10=
 +
|spent_s02e11=
 +
|spent_s02e12=
 +
|spent_s02e13=
 +
|spent_s02e14=
 +
|spent_s02e15=
 +
|spent_s02e16=
 +
|spent_s02e17=
 +
|spent_s02e18=
 +
|spent_s02e19=
 +
|spent_s02e20=
 
}}
 
}}

Latest revision as of 22:09, 24 November 2014

Tony 'Poco' Malloy
Giamatti.jpg
First Episode Pilot Episode
Theme Song '
Played By Paul Giamatti
Profile
Full Name Anthony Malloy
Legal Status Core Citizen
Known Aliases
Age 35
Birthplace
Favored Weapon
Abilities
Physical D8
Mental D8
Social D8
Distinctions
Role Career Criminal
Friends in Low Places: When you create an Asset based on a seedy contact or underworld connection, step it up.


Hard Habit to Break: When you make a deal 'outside the law' spend a plot point to create a stepped up asset related to the deal. Or, take on a complication related to the criminal activity and get a plot point.

Background Intuitive Mechanic
Talk to me Baby: When you encounter a mechanical failure for the first time, you may attempt to intuit the root cause with a Mental + Notice Action. Create a Here's Your Problem d8 Asset if you succeed or take a Stumped d8 Complication if you fail.
Personality Burned Too Many Times
Panic Mode: Step up or double your Physical die for one Action. Spend a plot point to do both. After the roll, create or step up the Complication 'Panicked'.


Looking Out For Number One: Reroll all dice in a roll. On the reroll, all dice that roll 1s or 2s are considered Complications.

Skills
Craft D4, Drive D4, Fight D4, Fix D12 (Engines D6), Fly D4, Focus D4, Influence D10 (Bureaucratic D6, Negotiate D6), Know D4, Labor D4, Move D4, Notice D8, Operate D8, Perform D4, Shoot D8, Sneak D6 (Breaking & Entering D6), Survive D10, Throw D4, Treat D4, Trick D8
Signature Assets
Multi-tool D8
The Baron D8
Blue Sun Cigarettes D6
Soothing Menthol: Spend 1 plot point at the beginning of a scene to step back all of your physical or mental-based Complications.
Rechargeable Big Damn Hero Dice
D4 1
D6
D8
D10
D12
Spent Episodes
Season 1
01 Trigger (Looking out for Number One)
02 Signature Asset (The Baron)
03 Delilah Ability (Systems)
04 Trigger (Talk to Me Baby)
05 Trigger (Looking out for Number One)
06 Trigger (Talk to Me Baby)
07 Absent
08 Step Up (The Baron)
09 Signature Asset (Blue Sun Cigarettes)
10 Trigger (Hard Habit to Break)
11 Trigger (Hard Habit to Break)
12 Step Up (The Baron)
13 Step Up (Shoot d8)
14 Signature Asset Trigger (Blue Sun Cigarettes: Soothing Menthol)
Season 2
01 Influence Specialization (Negotiate)
02 Step Up (Shoot d8)
03 Absent
04 Step Up (Shoot d8)
05 Influence Specialization (Negotiate)
06 Step Up (Operate d8)
07 Step Up (Operate d8)
08 Step Up (Operate d8)
09 Absent
Season 3
01 {{{ spent_s03e01 }}}
02 {{{ spent_s03e02 }}}
03 {{{ spent_s03e03 }}}
04 {{{ spent_s03e04 }}}
05 {{{ spent_s03e05 }}}
06 {{{ spent_s03e06 }}}
07 {{{ spent_s03e07 }}}
08 {{{ spent_s03e08 }}}
09 {{{ spent_s03e09 }}}
10 {{{ spent_s03e10 }}}
11 {{{ spent_s03e11 }}}
12 {{{ spent_s03e12 }}}
13 {{{ spent_s03e13 }}}
14 {{{ spent_s03e14 }}}
15 {{{ spent_s03e15 }}}
16 {{{ spent_s03e16 }}}
17 {{{ spent_s03e17 }}}
18 {{{ spent_s03e18 }}}
19 {{{ spent_s03e19 }}}
20 {{{ spent_s03e20 }}}