Difference between revisions of "The Darkheather Legacy - Mouse Guard/Cei"

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'''Nature:''' 3
 
'''Nature:''' 3
 +
 
'''Health''' 4
 
'''Health''' 4
 +
 
'''Will''' 5
 
'''Will''' 5
 +
 
'''Resources:''' 8
 
'''Resources:''' 8
 +
 
'''Circle:''' 3
 
'''Circle:''' 3
'''
+
 
Skills:'''
+
 
 +
'''Skills:'''
 
*Fighter 6 (specialty)
 
*Fighter 6 (specialty)
 
*Survivalist 3
 
*Survivalist 3
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'''Traits
 
'''Traits
'''*Guard's Honor II
+
'''
 +
*Guard's Honor II
 
*Jaded I
 
*Jaded I
  
 
'''Mission the First Goal:'''
 
'''Mission the First Goal:'''
 
*Complete the Mission Without Attracting Medraut's Attention.
 
*Complete the Mission Without Attracting Medraut's Attention.

Revision as of 14:28, 3 July 2012

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Cei

  • Fur Color: Graying Black.
  • Parents: Artus and Merrian
  • Senior Artisan: Artus
  • Mentor: Olwen
  • Friend: Alun (another grizzled veteran, he and Cei served together and developed a lifelong bond. He's given up fighting and has become a skilled Healer in Lockhaven)
  • Enemy: Medraut (Medraut is Cei's half brother. Apparently Artus had a less than admirable dalliance in his younger years. Medraut ended up becoming quite powerful in Port Sumac, where his mighty Oratory Skills have made him a powerful political figure, and the fact that he owns a trading company doesn't hurt either. Nevertheless, he's come to hate the Guard, and Cei in particular. Part of it is just how his mother waited for Artus and grew bitter. But, deeper than that, Medraut wanted to become one of the Guard, but never managed to do so. When he found out about his younger brother, he was furious, and still is)
  • Cloak Color: dull brown. Cei resented it when Olwen first gave it to him, but she did so as a constant reminder that the Guard was not the heroic business he wanted to think it was, but a necessary reality. He's come to treasure that lesson, and, terrible as he is at weaving, he's never lost the cloak and always patched it back together himself.

Belief:

  • In the end the cruelty of the world will destroy us all, and that is why we struggle.

Instinct:

  • To contest obstacles head on, no matter the danger.

Gear: *Halberd

  • Heavy Armor
  • Map
  • Rations
  • Hammer and Tongs (inherited from Artus)

Nature: 3

Health 4

Will 5

Resources: 8

Circle: 3


Skills:

  • Fighter 6 (specialty)
  • Survivalist 3
  • Healer 2
  • Instructor 2
  • Weather Watcher 2
  • Pathfinder 2
  • Loremouse 2
  • Scout 2
  • Hunter 2
  • Orator 3
  • Armorer 4
  • Deceiver 2
  • Persuader 2
  • War-Wise 2
  • Mouse Guard-Wise 2
  • Weasel-Wise 2
  • Lockhaven-Wise 2

Traits

  • Guard's Honor II
  • Jaded I

Mission the First Goal:

  • Complete the Mission Without Attracting Medraut's Attention.