Difference between revisions of "The Frozen Lands"

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(Climate)
(Climate)
 
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Only the most resilient of creatures can survive the weather of The Frozen Lands. Temperatures here are dangerously low and any creature that is not native to this region must find shelter within the many caves of this mountainous region. When night falls the temperature dips to about -20 degrees Celsius (-4 Fahrenheit) and a brisk wind sweeps across the Frozen Lands.
 
Only the most resilient of creatures can survive the weather of The Frozen Lands. Temperatures here are dangerously low and any creature that is not native to this region must find shelter within the many caves of this mountainous region. When night falls the temperature dips to about -20 degrees Celsius (-4 Fahrenheit) and a brisk wind sweeps across the Frozen Lands.
 
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If you look at the Frozen Lands on a map, it looks like a [http://farm8.staticflickr.com/7054/6919543139_04891ce808.jpg cack], which explains the powerful production of wet, white substance from the sky.
 

Latest revision as of 00:02, 6 June 2013

The Frozen Lands is a vast region of the northern-most part of Tashyn, it spans across two continents, Nealef and Fae'lin
This frozen tundra is home of the Dwarven Empires and the Giant Mountains.

Climate[edit]

Only the most resilient of creatures can survive the weather of The Frozen Lands. Temperatures here are dangerously low and any creature that is not native to this region must find shelter within the many caves of this mountainous region. When night falls the temperature dips to about -20 degrees Celsius (-4 Fahrenheit) and a brisk wind sweeps across the Frozen Lands.