Difference between revisions of "The Great Castlemourn Campaign"

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Fumble: The mother dies.
 
Fumble: The mother dies.
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'''Behavioral Bonuses'''
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To better show the direct connection between the king and the land, each king of Lyonar will offer a unique bonus in place of the default Chivalry/Gentlewoman bonus. A knight or lady may qualify for the bonus of the current monarch or the previous monarch. Having any such bonus is worth 100 annual glory.
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1. King Sandror II (Deceased)
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Offered default Chivalry and Gentlewoman's Bonuses
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2. King Alsandyr II
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Knights may receive the Political Bonus
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Selfish, Deceitful, Prudent, Suspicious, Modest, Energetic
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A knight with 80 or more points in these traits may make an Intrigue or Courtesy roll each winter phase. On a success, he gains holdings worth 1L. On a crit, he gains holdings worth 6L. There is no penalty for a failure or fumble. In addition, if his Honor is less than 15, then he receives a check to that passion every year.
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Ladies may receive the Clever Bonus
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Deceitful, Suspicious, Vengeful, Cruel, Prudent, Selfish
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A lady with 80 or more points in these traits may attack her enemies' Honor. By winning an Intrigue vs Honor or Intrigue roll against an adversary, that adversary loses 1d6 points of Honor. A character may only be affected by this once per year (no matter how many ladies try). Successfully doing this is worth 10 Glory, or 100 if you get someone stripped of their noble status.
  
 
==Time in Mournra==
 
==Time in Mournra==

Revision as of 10:02, 21 September 2014

PCs

Active

Lady Cerra de Moridwood

Perryn of Winterbrook

Gabran of Friarkeep

Brantin of Hawkmourne

Fentan of Hawkmourne

Secondary

Dubran of Palandmar

Inactive

Cerrigan de Moridwood Deceased

Theodoric de Dark Hollow

Carwyn de Woodhaven

NPCs

Lyons

(Ages given in relation to that of Sir Perryn, to avoid the need for constant updating)

King Alsandyr II, King of Lyonar

Melandra, The Queen Mother

Ylorna, Omrue, Faerel, the king's siblings


Sir Stammath, Duke of Greatbellow (Age: +4)

Sir Tardar, Overseer of Mossgreen (Age: +41)

Sir Alaragus, Sir Tardar's son and heir (not married) (Age: +11)

Sir Yauramyr, the Marshal of Greatbellow (widower) (Age: +22)

Sir Furlyn, the duke's steward, served as master to Sir Stammath when he was squired (married) (Age: +13)


Sir Ojlokh, banneret, hard-working but unglorious (2 Demesne Manors, 5 Enfeoffed) (Modest 16+, App 13) (Age: +16) Unmarried, no legitimate children.

Sir Haeluman the Bear, banneret, famous for wrestling with a bear (successfully!) in his younger days; heavily scarred (3 Demesne Manors, 3 Enfeoffed) (Reckless 16+, App 8) (Age: +20) Widower, has one notoriously sickly son.

[Deceased] Sir Gommar 'Golaunt-Slayer,' banneret, eastern lord known for his fierce opposition to the raiders (2 Demesne Manors, 7 Enfeoffed) (Cruel 16+, Hate (Golaunt) 16+, App 11) (Age: +11) Widower, has no legitimate children.

Sir Roldinor, banneret, nephew to the duke (3 Demesne Manors, 4 Enfeoffed) (Pious 16+, App 14) (Age: +9) Married, has one daughter (Age: -13)

Sir Boelel, banneret, holds land in the south, bordering (or into) Norntree (2 Demesne Manors, 5 Enfeoffed) (Worldly 16+, App 10) (Age: +14) Married, two sons and three daughters

Sir Rethan, vassal knight, close friend of Sir Stammath (1 Demesne Manor, 1 Enfeoffed). Sorely wounded during a hunt in Palandmar. (App 10) (Age +4) Unmarried.

Sir Lornel, vassal knight, close friend of Sir Stammath (2 Demesne Manors). Brantin's knight, and would-be overlord. (Modest 16+, App 13) (Age +4) Unmarried.

Sir Cadelner, banneret, Lady Eldreene's widower (1 Demesne Manor, 4 Enfeoffed) (Love (Wife) 16+ has become Hate (Golaunt) 16+, App 15) (Age +3) Married, no children.

Sir Xauntar, vassal knight, formerly of Palandmar (1 Demesne Manor in Greatbellow, 1 Enfeoffed to brother in Palandmar) (Indulgent 16+, App 11) (Age +7) Married to a Greatbellow lady, 1 son, 3 daughters.

Sir Culdur, vassal knight, Devoted to Araugh) (1 Demesne Manor) Gabran's knight (16+ in all Araugh traits, App 10) (Age +10) Married, 1 son.

Sir Endrego, vassal knight, skilled fighter, glorious (1 Demesne Manor, 2 minor holdings) (App 11) (Age +13) Unmarried, bastard son

Sir Mormyr, vassal knight, young and fairly inexperienced (1 Demesne Manor) (Proud 16+, App 12) (Age +2) Unmarried.

Sir Izlokh, household knight, supposedly related to the queen, distances himself from large events (Hate (Somebody) 16+, App 14) (Age +5) Widower, no children.


Lady Kenra, the former duke's third wife (App 21, Dex 14, Worldly 8, Orate 12) (Age: +5)

Lady Nelvimdra, the duke's eldest sister (married) (App 15, Dex 12, Worldly 17, Orate 13) (Age: +3)

[Deceased] Lady Eldreene, the duke's second half-sister (married) (App 16, Dex 10, Worldly 11, Orate 11) (Age: -1)

Lady Aunleira, the duke's half-sister (unmarried) (App 16, Dex 10, Worldly 11, Orate 5) (Age: -3)

Lady Nurnlarra, a wealthy heiress near Mossgreen (2 Demesne Manors, 4 Enfeoffed) (App 10, Worldly 13, Orate 11) (Age: same)

Lady Haelgatha, Heiress, eldest of 12 daughters born over 8 years (2 Demesne Manors, 1 Enfeoffed) (App 17, Dex 9, Worldly 10, Orate 8) (Age: -1)

Lady Zorma, Heiress, divorced first husband due to lack of children, fiery (1 Demesne Manor, 2 Enfeoffed) (App 16, Worldly 16, Orate 18) (Age: +1)

Lady Dnaethra, Heiress, northern land-owner, wealthy but troubled (3 Demesne Manors, 1 Enfeoffed) (App 12, Dex 6, Worldly 12, Orate 15) (Age: same)

Xintrae, daughter of wealthy merchant from Marrovar, commoner, but large dowry (~50L) (App 14, Dex 15, Worldly 17, Orate 13) (Age: -3) As a commoner, Xintrae doesn't participate in the pageant even if she is at an event.


Duke Fornlokh, Duke of Palandmar (Age +51) Widower, 3 sons

Sir Glintur, eldest son of the duke of Palandmar (Selfish 16+) (Age +25)

Lady Sylsivarra, his wife. Homely but rich (married) (App 7, Dex 8, Worldly 4, Orate 12) (Age +17)

Sir Fornlokh, Sir Glintur's son (Selfish 16+) (Age +5)

Sir Rald, Sir Glintur's second son, boorish (Selfish 16+) (Age +2)

Sir Sandror, second son of the duke of Palandmar (Vengeful 16+) (Age +21)

Lady Velvra Jusklorn, his wife, of the powerful Jusklorn family (married) (App 16, Dex 12, Worldly 17, Orate 4) (Age + 16)

Sir Alokh, Sandror's eldest son (Vengeful 16+) (Age +5)

Sir Waundan, Sandror's second son (Vengeful 16+) (Age +1)

Lady Caedra, Sandror's daughter, favorite of the duke (App 20, Dex 14, Worldly 10, Orate 4) (Age -1)

Sir Dirloth, third son of the duke of Palandmar and a powerful mercenary captain (Energetic 16+) (Age +22)

Sir Dlaerlyn, Huntmaster of Palandma. Has only one hand. (Age +27)


Lady Riltlara, Palandmar Heiress near Estel. Boring. (App 12, Dex 10, Orate 2, Worldly 10) (Age +0)

Lady Brusklara, Palandmar Heiress on the coast. Avid hunter and falconer. (App 15, Dex 16, Worldly 12, Orate 6, Hunting 16) (Age +0)

Lady Jarlarra, Palandmar Heiress betrothed to Sir Rald. Seems to have a fascination with Cerra? Or perhaps is just spacey. (App 14, Dex 11, Worldly 15, Orate 10) (Age -2)

Lady Embralue, Palandmar Heiress claiming to be cursed with exceedingly long hair (App 16, Dex 7, Worldly 5, Orate 8)

Rules

Magic

Religion

Religious bonuses in this campaign are different from in normal Pendragon. Each of the Seven gods has an individual bonus for which a character may qualify. A character may potentially qualify for any number of these bonuses by having a trait value of at least 16 in each of the listed traits. The benefits thereof are the listed bonus and 50 points of glory awarded annually.

Amaunt, God of War: Just, Vengeful, Proud, Temperate; Gain the Hate (Criminals) passion at a value of 16.

Araugh, God of Storms: Arbitrary, Cruel, Proud, Valorous; +1d6 Damage.

Damantha, Goddess of Prosperity: Pious, Merciful, Forgiving, Modest; +2 to Healing Rate.

Haelarr, God of Wealth: Selfish, Worldly, Proud, Indulgent; +1d3 L per year.

Larlasse, Goddess of Finding the Path: Trusting, Energetic, Valorous, Honest; +2 to Move Rate.

Munedra, Goddess of Healing: Chaste, Generous, Merciful, Modest; +1 to the Heal Rate of those you treat with chirurgery.

Ralaroar, God of Animals and Fertility: Lustful, Proud, Worldly, Valorous; +2 to Childbirth rolls.

Childbirth

If a woman rolls one of the results on the childbirth table which would kill her, she instead makes an immediate Constitution roll, with a +5 for an exceptional midwife (one Devoted to Munedra or otherwise highly skilled) or a -5 for not having a midwife. Other environmental concerns may always impose modifiers.

Crit: If the mother scores a crit, she is mostly okay. She checks her Needs Chirurgery box, but takes no other ill effects.

Success: The mother takes damage equal to her Constitution score - an immediate Major Wound.

Failure: The mother takes an immediate Mortal Wound, reducing her to -2 hit points. She may live, but it is unlikely.

Fumble: The mother dies.

Behavioral Bonuses

To better show the direct connection between the king and the land, each king of Lyonar will offer a unique bonus in place of the default Chivalry/Gentlewoman bonus. A knight or lady may qualify for the bonus of the current monarch or the previous monarch. Having any such bonus is worth 100 annual glory.

1. King Sandror II (Deceased)

Offered default Chivalry and Gentlewoman's Bonuses

2. King Alsandyr II

Knights may receive the Political Bonus

Selfish, Deceitful, Prudent, Suspicious, Modest, Energetic

A knight with 80 or more points in these traits may make an Intrigue or Courtesy roll each winter phase. On a success, he gains holdings worth 1L. On a crit, he gains holdings worth 6L. There is no penalty for a failure or fumble. In addition, if his Honor is less than 15, then he receives a check to that passion every year.

Ladies may receive the Clever Bonus

Deceitful, Suspicious, Vengeful, Cruel, Prudent, Selfish

A lady with 80 or more points in these traits may attack her enemies' Honor. By winning an Intrigue vs Honor or Intrigue roll against an adversary, that adversary loses 1d6 points of Honor. A character may only be affected by this once per year (no matter how many ladies try). Successfully doing this is worth 10 Glory, or 100 if you get someone stripped of their noble status.

Time in Mournra

In Mournra, the year is generally divided into 12 months, each of forty days, and which are further subdivided into four tendays. The year begins on the first day of spring. Major holidays occur in the 1st, 3rd, 4th, 5th (x2), 6th, and 7th months, after which come the harvest and the winter.

You will note that this means that the Mournan year is 480 days as opposed to our own 365 day year. For our purposes, Mournan biological functions correspond to their years, not ours, so a woman is pregnant for nine Mournan months, and people age according to Mournan years. So in practice, the effect of this longer year is that you have a little more time to travel or do stuff.

Mournan years are themselves grouped into Times, normally given fanciful names, which each consist of twelve years. Each year is numbered according to its position in the Time. The timeline of our campaign so far is as follows:

5th Blacktusk: The Adventure of the Giant Lizard. Perryn knighted. Cerrigan killed.

6th Blacktusk: The Adventure of Cerra and the Dragon. Yauvae introduced.

7th Blacktusk: The Adventure of the Envoy to Ghandalar. Brantin and Gabran introduced; Gabran knighted, Brantin goes mad. Gabran marries Jimarla. Harrigan knighted.