Editing The Judges of Tehom: Defenders of Eiren - Hero Datafiles (MHR)

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**3xp-when she uses her Power Sets to create an asset for an ally or aid an ally in an Action Scene in order to prove her loyalty and worth.
 
**3xp-when she uses her Power Sets to create an asset for an ally or aid an ally in an Action Scene in order to prove her loyalty and worth.
 
**10xp-when she defeats a mighty Hadelian monster or member of a renegade Legacy in solo combat and is witnessed by a more experienced member of the team.
 
**10xp-when she defeats a mighty Hadelian monster or member of a renegade Legacy in solo combat and is witnessed by a more experienced member of the team.
*That Spooky Girl? (temporarily inactive in favor of Round Up the Fuguitives)
+
*That Spooky Girl?
 
**1xp-when she scares someone away with her true powers (unintentionally) or dallies due to attention from fans
 
**1xp-when she scares someone away with her true powers (unintentionally) or dallies due to attention from fans
 
**3xp-when she has to convince someone that she’s not part of a Hadelian-corrupted Legacy or the Mad Legion; or when she limits herself to using Glitterstar's supposed powerset to maintain her ruse
 
**3xp-when she has to convince someone that she’s not part of a Hadelian-corrupted Legacy or the Mad Legion; or when she limits herself to using Glitterstar's supposed powerset to maintain her ruse
 
**10xp-if she abandons maintaining her Glitterstar identity and embraces a life of isolating darkness, or if she goes public with her dual personas and claims her true place among the Few despite the troubles of her Legacy
 
**10xp-if she abandons maintaining her Glitterstar identity and embraces a life of isolating darkness, or if she goes public with her dual personas and claims her true place among the Few despite the troubles of her Legacy
 
*ROUND UP THE FUGITIVES
 
**1 XP when you defeat and capture a fugitive from the Raft.
 
**3 XP when you choose to let a fugitive go in order to help an innocent bystander or an ally.
 
**10 XP when you track down the group behind the breakout and either turn them in to the authorities or join them.
 
  
 
==Mind Games==
 
==Mind Games==

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