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=Equipment=
 
=Equipment=
 
 
  
 
We are using [[Price Lists]]from Griffin Island.
 
We are using [[Price Lists]]from Griffin Island.
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==Starting Gear==
 
 
Assuming an average level of wealth
 
 
*100silver +200silver in goods
 
*An average outfitting of weapons and non metal armour.
 
*If your profession pushed you higher up the social scale, this increases.
 
 
For instance, Bulya's character was a spirit-warrior of the Shark, so will have access to to metal armour.
 
 
*Anyone can voluntarily up their social standing pre-game, as long as you can justify it. A crafter might have a small workshop in Odd...or be the head of a coral/pearl/shell trading empire and be living in one of the big houses near the citadel.
 
  
Once you've set your status, though, you will need to support it. Being poor has its advantages for adventurers.
 
  
 
=Setting =
 
=Setting =

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