Difference between revisions of "Werewolf Paris/Henri"

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'''Virtue''': Idealist '''Vice''': Impulsive<br>
 
'''Virtue''': Idealist '''Vice''': Impulsive<br>
 
'''Bloodline''': Hunter in Darkness <br>
 
'''Bloodline''': Hunter in Darkness <br>
'''Experience''': 3 XP unspent<br>
+
'''Experience''': 0XP unspent<br>
  
  
'''Attributes''' (+20XP)
+
'''Attributes''' (+24XP)
  
 
Int:●● Str:●●●● Pre:●● <br>
 
Int:●● Str:●●●● Pre:●● <br>
Wits:●●● Dex:●●●● Man:● <br>
+
Wits:●●●● Dex:●●●● Man:● <br>
 
Res:●●● Sta:●●●● Com:●●● <br>
 
Res:●●● Sta:●●●● Com:●●● <br>
  
  
'''Skills''' (+10XP)
+
'''Skills''' (+15XP)
  
''Mental'': Crafts (Bowyer) ●● Investigation ●● Medicine ● Occult (Monster Vulnerabilities) ●●
+
''Mental'': Crafts (Bowyer) ●●(●)* Investigation ●● Medicine ● Occult (Monster Vulnerabilities) ●●
  
''Physical'': Athletics[A] (Archery, Parkour) ●●●●● Brawl[A] ●●● Drive ● Stealth ●●● Weaponry[A] (Knives) ●●●●
+
''Physical'': Athletics[A] (Archery, Parkour) ●●●●● Brawl[A] (Grappling) ●●●● Drive ● Stealth ●●● Weaponry[A] (Knives) ●●●●
  
''Social'': Empathy ●● Streetwise ● Subterfuge ●
+
''Social'': Empathy ●● Persuasion ● Streetwise ● Subterfuge ●
  
  
'''Merits''' (+5XP)
+
'''Merits''' (+11XP)
  
 
Contacts [Hunters, Cops] (●●)*<br>
 
Contacts [Hunters, Cops] (●●)*<br>
 +
Defensive Combat [Brawl] (●)<br>
 
Defensive Combat [Weaponry] (●)<br>
 
Defensive Combat [Weaponry] (●)<br>
 
Fighting Style: Armed Defense (●●)<br>
 
Fighting Style: Armed Defense (●●)<br>
 
Fighting Style: Light Weapons (●●)<br>
 
Fighting Style: Light Weapons (●●)<br>
 +
Fighting Style: Police Tactics (●)<br>
 +
Fighting Style: Unarmed Defense (●)<br>
 
Hikaon-Ur's Blood (●●)<br>
 
Hikaon-Ur's Blood (●●)<br>
 
Iron Stamina (●)<br>
 
Iron Stamina (●)<br>
Line 42: Line 45:
 
Quick Draw [Knives] (●)<br>
 
Quick Draw [Knives] (●)<br>
 
Raised by Wolves (●)*<br>
 
Raised by Wolves (●)*<br>
 +
Resources (●)*<br>
 +
Totem (●●)<br>
 +
Trained Observer (●)<br>
  
  
Line 48: Line 54:
 
''A Wolf's Meat'' - Regenerates as a Primal Urge 1 Uratha, can spend Willpower to heal Lethal damage. Vulnerable to silver which stops healing; contact causes a rash and wounds are Aggravated.
 
''A Wolf's Meat'' - Regenerates as a Primal Urge 1 Uratha, can spend Willpower to heal Lethal damage. Vulnerable to silver which stops healing; contact causes a rash and wounds are Aggravated.
  
''Familiar'' - Empty Dust, a Gaffling contracted to his bloodline as guardian spirit.
+
''Familiar'' - Empty Dust, a Hirsih contracted to his bloodline as guardian spirit.
  
 
''Piercing Eyes'' - Can see Twilight creatures. Has striking, amber-coloured eyes which are hard to conceal.
 
''Piercing Eyes'' - Can see Twilight creatures. Has striking, amber-coloured eyes which are hard to conceal.
Line 59: Line 65:
 
''Health'': 9<br>
 
''Health'': 9<br>
 
''Initiative'': +7<br>
 
''Initiative'': +7<br>
''Perception'': 6<br>
+
''Perception'': 7<br>
''Defence'': 8<br>
+
''Defence'': 9<br>
 
''Speed'': 13<br>
 
''Speed'': 13<br>
  
  
'''Flaws'''
+
'''Aspirations'''
*
+
*Secure the pack's territory
 
+
*Cut ties with the Bureau
 +
*Serve my Totem
 +
*Craft metal items
  
  
Line 76: Line 84:
 
*Collapsible baton
 
*Collapsible baton
 
*Old fighting knife
 
*Old fighting knife
 
 
'''Aspirations'''
 
*Secure the pack's territory
 
*Cut ties with the Bureau
 
*Find my father's killer
 
  
  
Line 89: Line 91:
  
 
'''XP Log'''
 
'''XP Log'''
 
+
*5/3/15 - Raised Wits to 4 (4XP)
 
+
*16/4/15 - Added Trained Observer (1XP)
 +
*30/4/15 - Raised Brawl to 4 (2XP)
 +
*9/5/15 - Added Defensive Combat [Brawl] (1XP)
 +
*28/5/15 - Added Fighting Style: Unarmed Defense (1XP)
 +
*18/6/15 - Added Fighting Style: Police Tactics (1XP)
 +
*18/6/15 - Added Grappling Speciality to Brawl (1XP)
 +
*10/7/15 - Added Persuasion 1 (2XP)
 +
*24/9/15 - Added Totem 2 (2XP)
  
 
[[Werewolf_Paris |Back to main page]]<br>
 
[[Werewolf_Paris |Back to main page]]<br>

Latest revision as of 06:37, 15 October 2015

Henri.jpg


Pack Name: The Bronze Guard
Real Name: Henri Cissé
Age:
Concept: Former Hunter turned member of the pack
Virtue: Idealist Vice: Impulsive
Bloodline: Hunter in Darkness
Experience: 0XP unspent


Attributes (+24XP)

Int:●● Str:●●●● Pre:●●
Wits:●●●● Dex:●●●● Man:●
Res:●●● Sta:●●●● Com:●●●


Skills (+15XP)

Mental: Crafts (Bowyer) ●●(●)* Investigation ●● Medicine ● Occult (Monster Vulnerabilities) ●●

Physical: Athletics[A] (Archery, Parkour) ●●●●● Brawl[A] (Grappling) ●●●● Drive ● Stealth ●●● Weaponry[A] (Knives) ●●●●

Social: Empathy ●● Persuasion ● Streetwise ● Subterfuge ●


Merits (+11XP)

Contacts [Hunters, Cops] (●●)*
Defensive Combat [Brawl] (●)
Defensive Combat [Weaponry] (●)
Fighting Style: Armed Defense (●●)
Fighting Style: Light Weapons (●●)
Fighting Style: Police Tactics (●)
Fighting Style: Unarmed Defense (●)
Hikaon-Ur's Blood (●●)
Iron Stamina (●)
Multilingual [Arabic, Swahili] (●)
Parkour (●●)
Pack Bond (●●●)*
Professional Training [Hunter] (●●●)
Quick Draw [Knives] (●)
Raised by Wolves (●)*
Resources (●)*
Totem (●●)
Trained Observer (●)


Tells:

A Wolf's Meat - Regenerates as a Primal Urge 1 Uratha, can spend Willpower to heal Lethal damage. Vulnerable to silver which stops healing; contact causes a rash and wounds are Aggravated.

Familiar - Empty Dust, a Hirsih contracted to his bloodline as guardian spirit.

Piercing Eyes - Can see Twilight creatures. Has striking, amber-coloured eyes which are hard to conceal.


Advantages

Willpower: 6
Integrity: 7
Health: 9
Initiative: +7
Perception: 7
Defence: 9
Speed: 13


Aspirations

  • Secure the pack's territory
  • Cut ties with the Bureau
  • Serve my Totem
  • Craft metal items


Notable Equipment

  • Reinforced clothing
  • Recurve bow, modern-style without sights or aids
  • Numerous kunai-style throwing knives
  • Pair of silver throwing knives
  • Collapsible baton
  • Old fighting knife


Biography


XP Log

  • 5/3/15 - Raised Wits to 4 (4XP)
  • 16/4/15 - Added Trained Observer (1XP)
  • 30/4/15 - Raised Brawl to 4 (2XP)
  • 9/5/15 - Added Defensive Combat [Brawl] (1XP)
  • 28/5/15 - Added Fighting Style: Unarmed Defense (1XP)
  • 18/6/15 - Added Fighting Style: Police Tactics (1XP)
  • 18/6/15 - Added Grappling Speciality to Brawl (1XP)
  • 10/7/15 - Added Persuasion 1 (2XP)
  • 24/9/15 - Added Totem 2 (2XP)

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