Editing WoA Jochi

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== Rank ==
 
== Rank ==
 
*Human Explorer 4
 
*Human Explorer 4
*XP: 32515/32000
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*XP: 8,000 / ???
 
*Alignment Neutral
 
*Alignment Neutral
 
*Henchman of [[WoA_Qutai | Qutai]]
 
*Henchman of [[WoA_Qutai | Qutai]]
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*General Proficiencies
 
*General Proficiencies
** Riding x2 (horse archery/casting, mount +2 morale, use horse as shield for +3 AC and -2 to attack throws)
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** Riding x2 (horse archery/casting, mount +2 morale, +2 to animal husbandry throws on horses, use horse as shield for +3 AC and can cast on 7+ throw)
  
 
*Class Proficiencies
 
*Class Proficiencies
** Ranged Combat Bonuses(+1 on ranged attack throws, +2 to ranged attack damage)
 
** Animal Reflexes (+1 to surprise)
 
** Hard to Spot (hide in underbrush on 3+, in shadows on 14+)
 
** Wilderness Explorer (+4 to avoid getting lost, +5 to evade encounters except in clear or grassland terrain, evade wilderness encounters when surprised on 19+)
 
 
** Precise Shooting (may fire into melee at -2 on the attack throw)
 
** Precise Shooting (may fire into melee at -2 on the attack throw)
 +
** Fighting Style: Ranged (+1 to ranged attack throws)
  
 
== Combat ==
 
== Combat ==
 
*AC 6 (chain + shield + dex)
 
*AC 6 (chain + shield + dex)
*HP 19/19
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*HP 18/18
*Movement Rate 90' explore / 30' combat
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*Movement Rate 150' explore / 50' combat
 
*Initiative Modifier +1
 
*Initiative Modifier +1
 
*Attacks
 
*Attacks
**Primary Melee Attack: Sword + 1 -- 6+ for 1d6+1
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**Primary Melee Attack: Sword + 1 -- ??? for 1d6+1
**Primary Ranged Attack: Masterwork Recurve Bow -- 4+ for 1d6+3
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**Primary Ranged Attack: Longbow -- ??? for 1d6
  
 
*Saves:
 
*Saves:
**Petrification & Paralysis 12
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**Petrification & Paralysis 9
**Poison & Death 11
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**Poison & Death 6
**Blast & Breath 13
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**Blast & Breath 12
**Staves & Wands 13
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**Staves & Wands 9
**Spells 14
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**Spells 11
  
 
== Equipment ==
 
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance.  
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*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
**Sword +1
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**Then list
**Silver Dagger
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**Those things
**Masterwork Recurve Bow
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**Individually
***Quiver 60 arrows
 
**Shield
 
**Chain armor
 
**Warhorse (Light)
 
***Lamellar barding
 
***Saddle and tack (war)
 
***Saddle bags
 
****Blanket
 
****Grappling hook
 
****Rope
 
****Tent
 
****Hammer and spikes
 
**Backpack
 
***Military oil
 
***Torches
 
***Tinder box
 
***Sacks (2)
 
***Waterskin
 
**Pouch
 
***Iron rations
 

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