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'''<span id="Poison Use">Poison Use</span> ([[Yagura:SRD:Special Abilities Overview#Extraordinary|Ex]]):''' You may prepare, apply, and use poison without any chance of poisoning yourself.
 
'''<span id="Poison Use">Poison Use</span> ([[Yagura:SRD:Special Abilities Overview#Extraordinary|Ex]]):''' You may prepare, apply, and use poison without any chance of poisoning yourself.
  
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'''<span id="Death Attack">Death Attack</span> ([[Yagura:SRD:Special Abilities Overview#Extraordinary|Ex]]):''' You may spend a full-round action to study an opponent who would be denied a Dexterity bonus if you instead attacked that target. While studying the target your Initiative improves by +2. After studying, your next attack against the studied target is a Death Attack if made within 1 round. A Death Attack inflicts a number of extra dice of damage equal to your assassin level plus two dice, but only if the target is denied a Dexterity Bonus to AC against that attack. A target with a Dexterity score of 0 or less is always considered to be denied their Dexterity bonus for the purposes of qualifying for a Death Attack study round or attack. Special attacks such as a coup de grace may be a Death Attack. Assassins are well trained in eliminating magical or distant opponents, and do not have to meet the stringent requirements of a sneak attack, though if you have both sneak attack and death attack, they stack if you meet the requirements of both. As long as the victim is denied a Dexterity bonus against attacks from you during the study action and the attack itself, it counts as a death attack. You may load a crossbow simultaneously with your action to study your target if you have a Base Attack Bonus of +1 or more.
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'''<span id="Death Attack">Death Attack</span> ([[Yagura:SRD:Special Abilities Overview#Extraordinary|Ex]]):''' You may spend a full-round action to study an opponent who would be denied a Dexterity bonus if you instead attacked that target. If you do so, your next attack is a Death Attack if made within 1 round. A Death Attack inflicts a number of extra dice of damage equal to your assassin level plus two dice, but only if the target is denied a Dexterity Bonus to AC against that attack. A target with a Dexterity score of 0 or less is always considered to be denied their Dexterity bonus for the purposes of qualifying for a Death Attack study round or attack. Special attacks such as a coup de grace may be a Death Attack. Assassins are well trained in eliminating magical or distant opponents, and do not have to meet the stringent requirements of a sneak attack, though if you have both sneak attack and death attack, they stack if you meet the requirements of both. As long as the victim is denied a Dexterity bonus against attacks from you during the study action and the attack itself, it counts as a death attack. You may load a crossbow simultaneously with your action to study your target if you have a Base Attack Bonus of +1 or more.
  
 
'''<span id="Personal Immunity">Personal Immunity</span> ([[Yagura:SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At levels 1, 5, 7, and 9 you choose 4 poisons to which you are totally immune, regardless of the strength of the poison. At level 11 you become immune to all poisons.
 
'''<span id="Personal Immunity">Personal Immunity</span> ([[Yagura:SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At levels 1, 5, 7, and 9 you choose 4 poisons to which you are totally immune, regardless of the strength of the poison. At level 11 you become immune to all poisons.

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