Difference between revisions of "Yuda the Assassin"

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(Combat)
(Skills)
Line 41: Line 41:
 
*Languages
 
*Languages
 
*Proficiencies:
 
*Proficiencies:
**[Class Proficiency]
+
Healer 2
**[General Proficiency 1]
+
Alchemy 1
**[General Proficiency 2]
+
 
**etc.
 
 
*Class Abilities
 
*Class Abilities
**If any of them include a die roll, list the die roll too.
+
Move Silently 17+
**Class abilities
+
Hide in Shadows 19+
**Class Abilities
+
Backstab +4 x2
*Other Abilities
+
Other Abilities
**Open Door
+
Identify Poison/Potion 11+
**Detect Secret Door
+
Identify Disease 7+
**Hear Noise
+
Treat 4 patients/day heal 1d3 HP
**Find Traps
+
Cure Light wounds 18+ 1/day per patient
**etc.etc.
+
Remove Disease 18+ 1/day per patient
 
 
  
 
== Equipment ==
 
== Equipment ==

Revision as of 04:34, 14 August 2012

-->Return to Main Site:ACKS Versus Caverns of Thracia [Name & Epithet], [Level Title]

  • [Class] [Level], [Alignment, if you have one]
  • [Current XP] / [XP Needed to Level]


Attributes

  • STR 13
  • INT 14
  • WIS 9
  • DEX 12
  • CON 13
  • CHA 10

Combat

  • HP: 7/7
  • AC: 2
  • Initiative: +0
  • Movement:
    • Base: 90'
    • Combat: 30'
    • Charge: 90'
    • Climb: .75'
    • Stealth: 15'
    • Daily: 18mi
  • Saving Throws
    • Petrification & Paralysis 15+
    • Poison & Death 14+
    • Blast & Breath 16+
    • Staffs & Wands 16+
    • Spells 17+
  • Weapons & Attacks
    • Sword & Dagger 8+ 1d8+2
    • Shortbow 10+ 1d6

Skills

  • Languages
  • Proficiencies:

Healer 2 Alchemy 1

  • Class Abilities

Move Silently 17+ Hide in Shadows 19+ Backstab +4 x2 Other Abilities Identify Poison/Potion 11+ Identify Disease 7+ Treat 4 patients/day heal 1d3 HP Cure Light wounds 18+ 1/day per patient Remove Disease 18+ 1/day per patient

Equipment

  • Weapons
    • Weapon
    • Weapon
    • Weapon
  • Armor
    • Armor
    • Shield
  • Gear
    • Backpacks or tents or door spikes or whatever. Be sure to list what container each object is in. It might be easiest to list each container as a sub-item and then list next to it what is in it.
    • Gear
    • Gear
  • Coinage
    • CP
    • SP
    • EP
    • GP
    • PP
  • Treasure
    • Gems
    • Jewelry
    • Whatever
  • Magic Items
  • Total Stones of Encumbrance

Spells

  • First Level Spells Per Day:
    • Repertoire
  • Second Level Spells Per Day:
    • Repertoire