Alvah's Spells
(Redirected from Allah's Spells)
Alvah's Spells
Amber Advanced Frame[edit]
18 spells, any power.
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
Azcalan basic imprint[edit]
Frame can hold 8 Minor Spells and 4 Major Spell
Minor[edit]
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Major[edit]
- 1
- 2
- 3
- 4
Power Words[edit]
- Magic Negation
- Chaos Negation
- Pattern Negation
- Psychic Defense
- Pain attack
- Shade
- Light Strobe
- Spark
- Weaken Structure
- Burst of Psyche
Cantrips[edit]
Basically any one with Psyche of 25 has this whole frame of 39 cantrips.
Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
Chill | Clean | Color | Dampen | Dust | Enrich |
Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
Unseen Hand | Weathertell | Werelight (or Bluelight) |
Low Order-Dresdenverse[edit]
- 3 Low Order Magic. Dresdenverse.
Probably only works in her home shadows and near by it but she is fairly good at it.
Ritualism[edit]
- 2 Power Ritualism- Vomos, Gorbash
Same as above but her experience with Dufiro might use these talents in time
Thievish 4 pips[edit]
1[edit]
- Alchemy bartender
- Bow +5%
- Brawling +1
- Dagger defense
- Fist attack+2
- Juggle : Basic
- Locksmith Basic
- Move silently 20%
- Short sword defense+1
- Tie up with rope -basic
- Short sword defense +1
- Bypass traps 50%
- Defense +1
- Jimmy portals 50%
- .
2[edit]
- Alchemy Mixologist
- Acrobatic & Parkour-Basic
- Bow+10%
- Short sword Attack +2
- Dagger Throwing Accuracy+5%
- Bypass Traps 75%
- Juggle 30%
- Locksmithing 10%
- Game of Skill +15%
- Pick locks 60%
- Pick pockets 60%
- Streetwise 20%
- Start Fires 50%
- Slight of Hand 80%
3[edit]
- Alchemy-Chemistry
- Bow +15%
- Acrobatics & Parkour Advanced
- Dagger Attack +2
- Fist Attack +3
- Dagger Sure Strike x3
- Dagger throwing accuracy +10%
- Entertaining 2 charisma
- Locksmithing 20%
- Move silent 40%
- Pick locks 75%
- Pick Pockets 75%
- Juggle 60%
- Slight of hand 90%
4[edit]
- Alchemy-Alchemy Minor
- Bow 20%
- Juggle 80%
- Acrobatics & Parkour Beginning Parkour
- Dagger Attack +3
- Dagger throwing accuracy +15
- Dagger Sure Strike x4
- Bypass Traps 90% x
- Entertaining 2 x Charisma x
- Heist from Pack & Bundles 50% x
- Locksmithing 30% x
- Identify Magical Item 20% x
- Pick pockets 90% x
- Slight of hand 95% x
- Streetwise 40% x
- Taste Analysis x
Thievish Tops[edit]
- Alchemy-Alchemy Minor
- Bow 20%
- Juggle 80%
- Acrobatics & Parkour Beginning Parkour
- Dagger Attack +3
- Dagger throwing accuracy +15
- Dagger Sure Strike x4
- Bypass Traps 90% x
- Entertaining 2 x Charisma x
- Heist from Pack & Bundles 50% x
- Locksmithing 30% x
- Identify Magical Item 20% x
- Pick pockets 90% x
- Slight of hand 95% x
- Streetwise 40% x
- Taste Analysis x
- Fist Attack +3
- Pick Lock 75%
- Start Fires 50%
- Game of Skill 50%
- Short Sword Attack +2