Ótr Hreiðmarrsson

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Part of Tomb of the Lizard King.

Biographical Info[edit]

  • Name Ótr Hreiðmarrsson
  • Sex Male
  • Age 139 (Mature)
  • Height 2' 11"
  • Weight 68 lbs
  • Hair Brown
  • Eyes Brown
  • Skin Brown
  • Social Class Lower middle
  • History and Personality Otter-ish
  • Description Otter-ish

Ótr was a playful gnome who lived by a riverbank, loving to swim and splash in the river with his friends, the otters. (Yes, otters burrow.) He often took their form with his magic and loved to make illusions to entertain them. He strung up nets across the river to catch both fish and valuables washed downstream.

Alas, he was hated by a greedy gnome named Andvari who lived beneath a waterfall upstream, and often took the form of a fish. Ótr always apologized profusely when he accidentally caught Andvari in his nets, but Andvari still blamed him when a hoard of his beloved gold and rings went missing. So Ótr was forced to flee, and now wanders the world getting into trouble and searching for friends who are as fun-loving as the otters were.


Characteristics[edit]

  • Class Thief/Illusionist
  • Level 7/7
  • EXP 66,275/60,250
  • Alignment Chaotic Neutral
  • STR 12 (+10 lbs encumberance adjustment, 1-2 open doors, 4% bend bars/lift gates)
  • INT 16 (65% chance to learn spell, 7 min spells per level, 11 max spells per level)
  • WIS 15 (+1 mental saving throws)
  • DEX 17 (+2 surprise, +2 to hit with missiles, -3 AC, +10% bonus to Thief XP)
  • CON 11 (80% resurrection survival, 75% system shock survival)
  • CHR 15 (7 max henchmen, +15% loyalty, +15% reaction)
  • COM 11

Combat Stats[edit]

  • THAC0 19
  • AC 7
  • HP 25
  • Move 90'
  • Saving Throws
    • Rod/Staff/Wand 9
    • Breath Weapon 13
    • Death/Paralysis/Poison 12
    • Petrification/Polymorph 11
    • Spells 10
  • Weapon Proficiencies Dagger, Oil, Sling
    • Non-Proficiency Penalty -3

Race and Class Abilities[edit]

  • Non-Weapon Proficiencies Alertness, Fishing, Rope Use, Swimming
  • Languages Common, Dwarf, Gnome, Goblin, Halfling, Kobold, Burrowing Animal, Troll, Elemental Plane of Water
  • +3 to saves vs magic and poison
  • +1 to hit kobolds and goblins
  • -4 to be hit by bugbears, giants, gnolls, ogres, ogre mages, titans, and trolls
  • 60' infravision
  • Backstab +4 to hit and double damage
  • Detection
    • 80% slopes and grades
    • 70% unsafe wall, ceiling, floor
    • 60% depth underground
    • 50% direction of north underground
  • Thief Skills
    • Climb Walls 76%
    • Find Traps 59%
    • Hear Noise 38%
    • Hide in Shadows 60%
    • Move Quietly 60%
    • Open Locks 69%
    • Pick Pockets 64%
    • Read Languages 30%
  • Spells Memorized
    • Level 1 (4): Change Self, Colour Spray, Hypnotism, Phantasmal Force
    • Level 2 (3): Blur, Deafness, Hypnotic Pattern
    • Level 3 (2): Invisibility 10' Radius, Spectral Force
    • Level 4 (1): Emotion
  • Spell Book (italicized spells are not yet understood)
    • Level 1: Audible Glamor, Change Self, Colour Spray, Dancing Lights, Detect Invisibility, Hypnotism, Phantasmal Force
    • Level 2: Blindness, Blur, Deafness, Hypnotic Pattern, Invisibility
    • Level 3: Fear, Hallucinatory Terrain, Invisibilty 10' Radius, Rope Trick, Spectral Force
    • Level 4: Emotion, Phantasmal Killer
    • Unknown Level: Delude, Fascinate, Spook, Wraithform

Gear and Treasure[edit]

  • Backpack (14.5/300) - 10
    • Potion of Flying - 1
    • Rope of Climbing - 5
    • 50' Silk Rope (for Rope Trick) - 5
    • Scroll of Solid Fog (level 7) - 0.5
    • Scroll of Protection From Undead - 0.5
    • Flint and Steel - 0
    • Small silver mirror - 0.5
    • Large Sack (0/400) - 1
    • Waterskin - 1
    • 6 pieces of chalk - 0
  • +1 Studded Leather Armour (base AC 7) - 200
  • +2 Ring of Protection - 0
  • +2 Dagger - 1
  • Sling - 0.5
  • Small Belt Pouch (20/250) - 1
    • 60 sling bullets - 1 per 3
  • Dark cloak sewn with many small pouches (111/250) - 3
    • Potion of Extra-Healing - 1
    • Vial of red, yellow and blue powder (component for Colour Spray) - 0.5
    • Fleece (component for Phantasmal Force or Spectral Force) - 0
    • Vial of black phosphorous (component for Dancing Lights) - 0.5
    • Beeswax - 0.5
    • 12 crystal rods filled with phosphorous (components for Dancing Lights or Hypnotic Pattern) - 0.5 each
    • 3 twisted loops of parchment covered with powdered corn (components for Rope Trick) - 0.5 each
    • 100 gp divided into several pouches

Total Weight: 361

  • Pony
    • Saddle and stirrups - 20
    • Reins, bit and bridle - 5
    • Saddlebags (66/?) - 75
      • Bedroll - 5
      • 2 50' lengths of silk rope (for Rope Trick) - 5 each
      • Cooking Pot - 10
      • Skillet - 5
      • Cutlery - 1
      • Travel Spell Book - 5
      • 4 weeks trail rations - 1 per day
      • 3 bottles of wine - 1 each
      • 25' square fishing net - ?
      • Fish hook and line - 0

Items and Property Owned[edit]

  • 50,000 gp
  • +1 Sword (lent to our Paladin henchman)

Followers[edit]

Sigurd (henchman)[edit]

Level 4 Human Cleric of Thor Male HP 17 XP 6050

Str 13 Int 7 Wis 17 Dex 10 Con 15 Cha 12 Com 14

Mature, unkempt Violent, trusting, exacting Aloof

Equipment (weight in coins)

  • Backpack (47.5/300) - 10
    • Flint and Steel - 0
    • 6 Flasks of Oil - 1 each
    • Large Sack (0/400) - 1
    • 100' silk rope - 10
    • 11 vials holy water (components for Bless) - 0.5 each
    • 5 Light War Hammers (components for Spiritual Weapon) - 5 each
  • Heavy Boots - 5
  • Silver Holy Symbol - 1
  • Bullseye Lantern - 3
  • Heavy War Hammer - 10
  • Banded Mail - 350
  • Large Shield - 100

Total Weight: 516.5

  • Medium Warhorse
    • Saddle and stirrups - 20
    • Reins, bit and bridle - 5
    • Saddlebags (53/?) - 150
      • Tent - 20
      • Bedroll - 5
      • 4 weeks trail rations - 1 per day

Spells:

  • 1st (5): Bless, Purify Food and Drink, Cure Light Wounds x3
  • 2nd (4): Hold Person, Slow Poison, Spiritual Weapon
  • 3rd (1): Dispel Magic