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Adzikis in Winter for the Zine
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=='''Game Concepts'''== *'''World:''' Adzikis in Winter. Locally called 'Ac tanu Mat ren Adzikis e Anoa' *'''Tech level:''' Equivalent to the late 1960s to 1980s *'''Population:''' 2 billion *'''System:''' 1 planet in a system with a cool bluish yellow sun. 3 moons. *'''Time Ratio:''' 5 Days in Adzikis in Winter to 1 day in Amber. *'''Main City: ''Cadaselmis''''' Most people live in small mostly self-sufficient communities. Coastal cities tend to be larger, dealing with commerce and fishing. *'''Races:''' Predominantly humanoid of diverse coloration and descriptions. There are a few elves and dwarves that have come from offworld but little is spoken about this and the offworlders have long tried to blend in with the natives. Because of the assimilation there are some families that have a tiny amount of elven or dwarven blood. Before the war there was some understanding that other worlds existed in other dimensions and scientists and philosophers were hard pressed to explain the details. The world is located near several well-traveled shadow trails of various origins and some travelers have come here from them. The battle that devastated the world was an incursion of the forces of chaos during the Black Road War that was defeated by members of the '''Ac Mat Ala Crea''', a group of sorcerers in possession of a shadow of the pattern they call the '''Sigil Ala Crea'''. This is walkable by anyone with Chaos level psyche and one pip of good stuff. The spells empowered by the Shade Pattern can be potent if used correctly but are vastly less powerful the are normal pattern imprint wielding sorcerer's spells.
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