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==Aelfric== *Race: Human *Age: 28 *Gender: Male *Culture: Barbarian *Profession: Witch *Hero Points: 2 *Improvement Rolls: 0 ===Characteristics and Attributes=== ====Characteristics ==== *STR - 11 *CON - 10 *SIZ - 12 *INT - 17 *POW - 16 *DEX - 13 *CHA - 13 ====Attributes==== *Combat Actions: 3 *Damage Modifier: 0 *Improvement Modifier: 1 *Movement: 8m *Dedicated POW: 0 *Magic Points: 16 14 *Strike Rank: 15 *Armor Penalty: *ENC *Birthsign Ulandus ===Combat=== {| border="1" cellpadding="1" align="center" !width="200"|Weapon !width="100"|Damage !width="50"|Size !width="75"|Reach !width="250"|Combat Manoeuvres !width="50"|ENC !width="75"|AP/HP |- |+'''Melee Weapons''' |align="center"|Quarterstaff||align="center"|1D8||align="center"|M||align="center"|L||align="center"|Stun Location||align="center"|2||align="center"|3/8 |- |align="center"|Name||align="center"|Damage||align="center"|Size||align="center"|Reach||align="center"|None||align="center"|ENC||align="center"|AP/HP |- |align="center"|Name||align="center"|Damage||align="center"|Size||align="center"|Reach||align="center"|None||align="center"|ENC||align="center"|AP/HP |- |align="center"|Name||align="center"|Damage||align="center"|Size||align="center"|Reach||align="center"|None||align="center"|ENC||align="center"|AP/HP |- |} {| border="1" cellpadding="1" align="center" !width="200"|Weapon !width="100"|Damage !width="150"|Damage Modifier !width="100"|Range !width="50"|Load !width="50"|Size !width="200"|Combat Manoeuvers !width="50"|ENC !width="75"|AP/HP |- |+'''Ranged Weapons''' |align="center"|Name||align="center"|Damage||align="center"|Dam Modifier||align="center"|Range||align="center"|Load||align="center"|Size||align="center"|Combat Manoeuvers||align="center"|ENC||align="center"|AP/HP |- |align="center"|Name||align="center"|Damage||align="center"|Dam Modifier||align="center"|Range||align="center"|Load||align="center"|Size||align="center"|Combat Manoeuvers||align="center"|ENC||align="center"|AP/HP |} {| border="1" cellpadding="1" align="center" !width="75"|D20 !width="100"|Location !width="300"|Armour Type !width="75"|Armour Points !width="75"|Hit Points !width="75"|Current |- |+'''Hit Locations''' |align="center"|1-3||align="center"| Right Leg||align="center"|None||align="center"|0||align="center"|5||align="center"|5 |- |align="center"|4-6||align="center"| Left Leg||align="center"|None||align="center"|0||align="center"|5||align="center"|5 |- |align="center"|7-9||align="center"| Abdomen||align="center"|None||align="center"|0||align="center"|6||align="center"|6 |- |align="center"|10-12||align="center"| Chest||align="center"|None||align="center"|0||align="center"|7||align="center"|7 |- |align="center"|13-15||align="center"| Right Arm||align="center"|None||align="center"|0||align="center"|4||align="center"|4 |- |align="center"|16-18||align="center"| Left Arm||align="center"|None||align="center"|0||align="center"|4||align="center"|4 |- |align="center"|19-20||align="center"| Head||align="center"|None||align="center"|0||align="center"|5||align="center"|5 |- |} ===Common Skills=== *'''Athletics''' STR+DEX '''44%''' *'''Brawn''' STR+SIZ '''28%''' *'''Culture (Own)''' INTx2 '''58%''' *'''Dance''' DEX+CHA '''26%''' *'''Drive''' DEX+POW '''39%''' *'''Evade''' DEXx2 '''26%''' *'''Evaluate''' INT+CHA '''30%''' *'''First Aid''' INT+DEX '''90%''' *'''Influence''' CHAx2 '''26%''' *'''Insight''' INT+POW '''33%''' *'''Lore (Eastern Harn)''' INTx2 '''64%''' *'''Perception''' INT+POW '''63%''' *'''Persistence''' POWx2 '''56%''' *'''Resilience''' CONx2 '''40%''' *'''Ride''' DEX+POW '''39%''' *'''Sing''' CHA+POW '''29%''' *'''Sleight''' DEX+CHA '''26%''' *'''Stealth''' DEX+INT '''35%''' *'''Swim''' STR+CON '''21%''' ===Advanced Skills=== *'''Craft (Carpentry)''' DEX+INT '''35%''' *'''Craft (Farming)''' DEX+INT '''30%''' *'''Engineering''' INTx2 '''34%''' *'''Healing''' INT+POW '''83%''' *'''Language (Harnic)''' INT+CHA '''80%''' *'''Lore (Cwll)''' INTx2 '''44%''' *'''Lore (Herbs)''' INTx2 '''99%''' *'''Lore (Minerals)''' INT+2 '''34%''' *'''Play Harp''' DEX+CHA '''26%''' *'''Survival''' POW+CON '''42%''' ===Combat Styles=== *'''Bow''' DEXx2 '''36%''' *'''Staff''' STR+DEX '''34%''' *'''Unarmed''' STR+DEX '''44%''' ===Magic Skills=== *'''Common Magic''' POW+CHA '''79%''' **Befuddle (2) **Cauterise 2 **Demoralise (2) *'''Manipulation''' INT+POW '''74%''' *'''Grimoire (Herbs and Healing)''' INTx2 '''84%''' **Compounds (See [[Abilities and Spells]]) Memorized: Y **Enhance CON Memorized: Y **Mystic Vision Memorized: Y **Neutralise Magic Memorized: Y **Preserve (See [[Abilities and Spells]]) Memorized: Y **Regenerate Memorized: Y **Restoration Memorized: Y **Sense Herbs Memorized: Y **Spell Resistance Memorized: Y **Spirit Resistance Memorized: Y **Treat Wounds Memorized: Y **Wrack Memorized: Y ===Possessions=== ====Money==== *Gold: *Silver: 1310 *Copper: *Lead: *Ransom: ====Equipment & other Possessions (ENC):==== *Backpack (1) *Bedroll (1) *Charm (0) *Clothes common boots, breeches, cloak and tunic. Leather belt and hat(0) *Clothes, fancy/noble *Codex for taking notes (1) *First Aid Kit (1) [5 uses left] *Fishing kit (1) *Flint and tinder *Harp (2) *Healer's Kit (1) *Knife *Lantern, basic *Mule, trained *Quarterstaff *Saddle, pack *Waterskin (1) *Writing kit (1) ===Background=== Father - Baron Roberic of Clan Mernii Mother - Ysibet of Clan Legith Brother -Sir Balwyn, the heir. Sister - Lady Maeri As a younger son Aelfric was placed in a monastery to be sworn to the church. When he showed both aptitude and inclination for the arts of healing he was taught such skills by brother Brynf. The monastery was burnt and pillaged by northern raiders in his second year there. As fortune had it, the boy's great uncle, his paternal grandfather's brother Ribert had come to visit him and was able to see him safely away from the assault. In doing so, Ribert revealed his skills of magic and healing and on their way home agreed to take the boy on as apprentice. Aelfric was thus released from the Church and the monastery rebuilt soon after. Now followed some ten years of wandering, Ribert eschewed a settled life of comfort after a falling out with his nephew and took Aelfric to many areas on Harn. They visited the small villages, the isolated hamlets as well as the keeps and town, primarily in Easter Harn, but occasionally further West. Aelfric learned much about herblore and the magic arts. If they heard of others of their kind, they tried to seek them out to trade for knowledge and herbs. While poor these were good years for Aelfric, but traveling alone with an old, quiet man set its mark on him. He formed no attachments, and few skills other than those important to his trade. Their journeys ended two years ago. One morning his great uncle did not wake, and despite his pupil's best efforts passed away peacefully a few hours later. He lies buried near Laket. For the first time since he left with Ribert, Aelfric returned home to bring the news of his Great Uncle's passing. He spent the better part of a year there, practicing his trade and getting reacquainted with his family. When talk of both marriage and taking on an apprentice started, he decided he must also visit his other family in Chybisa whom he had only met as a small child. His mother gave him letters and small gifts for her relatives. He was in little hurry though and made many lengthy stops on the way. Some three months ago however, he finally arrived in Leriel. ===Creation Notes:=== ====Barbarian==== +30 Culture (Own), Lore (Regional) +10 Athletics, Resilience +5 Brawn, Perception, Ride, Stealth Bow, Staff, Unarmed +50 Language (Native) Survival Play Harp ====Witch==== +10 First Aid +5 Insight, Lore (Regional) Lore (Herbs) ====Class==== +50 First Aid +50 Common Magic ====Free points==== 250 Free Points Manipulation +41 Grimoire +50 Lore (Herbs) +50 Healing 10 to open +50 Persistence +25 Resilience +24 ====Extra Lore instead of Wear Armour==== base +10 Lore (Cwll) ====Sunsign==== +10 Athletics +10 Drive +10 Resilience +5 Ride +10 Unarmed +15 Craft (Carpentry) opened at base +5 +10 Craft (Farming) opened at base +10 Engineering opened at base +10 Lore (Mineral) opened at base +15 Survival *[http://wiki.rpg.net/index.php/A_Darker_Age Main Page]
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