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===Isis' Dream=== ST: You're standing in an open, hill-top field unlike any you've seen before. It's dark and the lights of the city are far in the distance. ST: A cool breeze blows, but what catches your attention the most is the sky. It's a beautifully clear night and the stars above are shining brighter than you've ever seen them before. ST: After a moment you notice that some seem to be gleaming brighter than the rest. Eight in all, arranged in a vague circle. ST: As you watch the eight become brighter and brighter. In the dark sky around them their golden light forms into a strange constellation, snaking into lines connecting them together. Each becomes the tip of a great, celestial spider's legs. ST: Each begins to move, slowly at first but with increasing pace. At once they're weaving a web of starlight that begins to stretch across the entirity of the night sky, casting its glow down to light the ground. ST: Then you notice you're not alone. All around you are people, standing and staring upwards. You recognise some. Diana, Solaris, there's even Jean, the scelesti mage you encountered. ST: Some you don't, though you find yourself looking at one person in particular. She's tall, unspeakably gorgeous with delicately pale skin and wavy black hair. Pete: "The Weaver's points, tipped in gold, spin a story unforetold." She smiles at you as she says it, an easy and serene expression. Pete: Then, at once, you're awake and staring at the ceiling of your bedroom instead of that star-studded sky. Pete: As your eyes adjust slightly to the darkness though you do catch the smallest hint of movement on the ceiling right above your bed. Isis: Although rationally she knows she is as safe as she can be, the walls of the sanctum around her, the quiet mental hum of her own wards attesting to their power to keep out all that is hostile ... even so Isis sits up with a start, her heart pounding. Pete: Either it's stopped moving, or you've lost sight of it but the dark in that spot seems reluctant to reveal anything more. Isis: A Shielding comes to her lips unbidden, followed by an Unveiling, followed by ... with a mental effort Isis stops the unthinking reflex and takes a hold of herself. Breathe. Isis: In and out. Nothing of the Abyss can reach her here. This fear is irrational and she knows it. And in knowing it she can master it. Breathe, slowly, controlled. Pete: Your augmented sight quickly confirms that there is indeed something there with you in the room. Pete: Tracing its outline in space you realise that the creature is the largest, most monstrous spider that you've ever encountered. It's easily the size of a dinner plate, perhaps a little larger. Pete: Its fanged mandibles rub together slowly, though the rest of its body is still for now. Isis: As always - at least for her - the light of reason banishes the shadows creeping up on her quickly and decisively. Isis puts aside her blanket and blindly reaches for her slippers with her feet, her gaze directed upward curiously. Isis: So long as it's only some sort of spider there is no reason to fear. She hasn't seen specimens this large in this part of the world so far, but for all she knows they might be quite common. Isis: Rising Isis invokes the Mind's Eye on her way to the light switch. Pete: The thing is almost mindless. You see the slightest sparks of instinct, but no real mental processes going on. Isis: ((and magical? and of course she switches on the light ;) )) Pete: Magical, yes. It lights up like a christmas tree. Pete: Mana, or at least some form of it runs all through its form. Pete: When you flick on the light though you only catch the quickest of glimpses. Pete: It's flesh coloured, and almost devoid of arachnid features aside from the shape of its body, its eyes and fangs. Pete: It's almost as though it was molded out of clay. Pete: As soon as the light comes on though it skitters across the ceiling and down the far wall, its legs thumping over the window as it goes, before it finally disappears behind a set of drawers. Isis: Magic ... clay-like ... a golem? Isis tilts her head, intrigued. With Tiferet in her mentor's Cabal she could hardly avoid hearing about that piece of kabbalistic magic, but to actually see one alive (so to speak) ... Pete: Now that you've seen it properly you can determine that yes, it does bear resemblence to a particular artefact you've been holding. Isis: "Oh, this is interesting ..." Isis: Isis switches off the light again, waiting to see if it re-emerges Isis: After a moment's thought she replaces her Spatial Map with an improved version that ignores obstructions that it can find a way around, and her Mind-based mage sight with one that also includes Fate. Pete: You can see it there, nestled in the space between the set of drawers and the wall. Pete: It's not moving. Pete: Though in your fate sight you detect that the strange creature is indeed fated for something greater, though it would take study to determine more. Isis: anything interesting under Death or Space sight? Pete: Strangely no. It has very weak, almost no spatial connections. Pete: Actually Pete: Death reveals that it has no soul, but it is indeed flecked with blood. Pete: So it has experience with death in some way. Pete: And no, not possessed or controlled. Pete: Its own being, by all accounts. Isis: and is the shadow of Death deep enough for it to have caused a death itself? Pete: It's a weak connection to death. It was involved, at least. You're not sure if it was the cause.
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