Editing
Arcadian Academy
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Billy Davis - Biomancer (The Watcher) == Billy Davis is in fact the notorious supervillain genius known as The Polymath. Well, sort of. It all began a little over year ago when The Polymath, after having analyzed and experimented with a supply of Silver Storm nanites he managed to collect after the event, gained enough comprehension of how it functioned to devise a way to guide the transformation process. To do so one would need a means of manipulating a subject's biological processes during exposure in order insure the body reacted in the correct ways to develop the desired powers. Rather than creating instrumentation that could potentially be taken or destroyed, The Polymath instead decided to create a new body for himself that possessed bio-manipulation powers. Besides the normal benefits of such metahuman abilities, with his knowledge he'd be able to grant whatever powers he wished to anyone exposed to Silver Storm nanites. He even would be able to weave in a way for him render the granted powers dormant with his own abilities. With the abilities of his new body combined with his large cache of Silver Storm nanites he had gathered he'd be able to easily create an army of minions that possessed whatever powers he deigned to grant them. And only for as long as he deigned to grant them, with his bio-manipulation powers enabling him to induce dormancy or reactivation at will. In other words, it would be a major shift in the balance of world power that would give him might at his command equal to or greater than the Earth's major nations. Unfortunately for The Polymath, a traitorous associate or underling leaked his plans and the location of his lair to the authorities. As his scheme was in the final steps his facility was discovered and attacked by the combined forces of the Sentinels and the Freedom League. Realizing that once the complex fell he would lose his chance to potentially become the world's newest Superpower, he ordered his minions and creations to hold off his enemies as long as they could while he began the mental transference process. The Polymath's forces fought valiantly to delay the base's invaders until Transference could be complete but to no avail. The loss of both main and auxiliary power interrupted the process before the majority of the Polymath's memories and personality could be downloaded into the body, apparently killing the original Polymath and leaving what would have been his new self with only his recollections and life experience up to his teen years. When the authorities pulled the body from his vat and roused him what awoke was a fourteen year old William Davis, at a point in his life a decade and a half away from the beginning of his villainous career. After a controversial case in which the Courts ruled he was not the original Polymath in the Law's eyes and thus not legally responsible for the crimes of his older self, he was remanded into the custody of his parents. A short time later someone decided that a specialized private school would be the best place to help someone with Billy's peculiar history and abilities get a new, second chance at life and granted him a full scholarship to persuade his parents to enroll him. And that's how he came to be admitted to the Arcadian Academy. ; COMPLICATIONS : '''Motivation: acceptance -''' Billy wants the world to accept him as his own person, not simply a clone of the notorious Polymath : '''Motivation: responsibility -''' Billy feels he has a duty to use his powers to benefit the world to make up for the trouble caused by his older self : '''Playing Catch Up With The Times -''' Until Billy woke up his most recent memories were of Christmas Day, 1989. He's been trying to play catch up with all the changes to the world and pop culture that have occurred since the 1990's but he's got a ways to go. There may be times when he might not recognize a significant person, event or other fact that would be common knowledge to those who were alive through those years or grew up hearing about them. : '''The Polymath's Shadow -''' Despite insisting he's a different person, the legacy of the Polymath still haunts him. Some paranoid people believe it's all an act and he somehow managed to hide all of his adult memories from both Pseudo of the Freedom League and multiple government-appointed telepathic examiners. Others might want to use him as a key to unlock captured devices or hidden vaults keyed to Polymath's biometric readings. And then there are those friends, followers and admirers of the Polymath who hope to somehow restore him to life once more, even if it means overriding Billy's current personality to do so. ; ABILITIES (32pp) : Strength 0 (9 with Boost), Stamina 2, Agility 2, Dexterity 1, Fighting 2, Intellect 4, Awareness 3, Presence 2 ; SKILLS (14pp) : Athletics 1 (+1), Close Combat: unarmed 4 (+6), Deception 3 (+5/+7), Expertise: history 1 (+5), Expertise: life sciences 3 (+7), Insight 3 (+6), Intimidation 1 (+3), Perception 4 (+7), Persuasion 4 (+6/+8), Stealth 3 (+5), Treatment 1 (+5) ; ADVANTAGES (4pp) : Attractive, Diehard, Eidetic Memory, Jack-of-All-Trades ; POWERS (51pp) : '''Detect Biological Life Systems -''' Senses 7 (detect life; ranged, acute, analytical, accurate, radius) = 7pp : '''Enhanced Resilience -''' Immunity 1 (disease), Protection 8, Regeneration 5 = 14pp : '''Life Control:''' :: '''Inflict Nausea -''' Affliction 6 (Fortitude; impaired/stunned/incapacitated; area: burst, selective; reversible, alternate effect 11) = 19+11pp ::* alt: '''Enervation -''' Affliction 6 (Fortitude; fatigued/exhausted/asleep; increased range 2; reversible) ::* alt: '''Induce Euphoria -''' Affliction 6 (Will; entranced/compelled/controlled; increased range 2, cumulative, limited: biological beings only; reversible) ::* alt: '''Neural Dampening -''' Affliction 6 (Fortitude; hindered/immobilized/paralyzed; increased range 2; reversible) ::* alt: '''Neuro-Disruption -''' Affliction 6 (Fortitude; dazed/stunned/incapacitated; increased range 2; reversible) ::* alt: '''Sensory Overload -''' Affliction 6 (Will; impaired/disabled/unaware; cumulative, increased range 2, limited: biological beings only; reversible) ::* alt: '''Accelerate Recuperation -''' Healing 6 (increased range 2, limited: biological beings only; reversible) ::* alt: '''Biosculpting -''' Morph 3: humanoids (activation: standard action, affects others, increased range 2, limited: biological beings only) ::* alt: '''Boost Self -''' Enhanced Strength 9 ::* alt: '''Boost Subject -''' Enhanced Strength 5 (activation: move action, affects others, increased range 2, limited: biological beings only) ::* alt: '''Drain -''' Weaken Strength 6 (Fortitude; increased range 2; reversible) ::* alt: '''Twitch Muscle Enhancement -''' Speed 6 (affects others, increased range 2, limited: biological beings only) ; DEFENSE & INITIATIVE (19pp) : Initiative 0 (+2) : Dodge 4 (+6), Fortitude 6 (+8), Parry 4 (+6), Toughness 0 (+2/+10), Will 5 (+8) ; OFFENSE : Various afflictions (perception, save DC 16) : Nausea (close, 30ft burst, save DC 16) : Unarmed +6 (close, damage 0/9) ; EQUIPMENT : Smart phone
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information