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= '''Character Sheet''' = * '''Ancestry:''' Human * '''Calling:''' Forced * '''Class:''' Junk Mage == '''Beats''' == <strike> (Minor) Receive orders from your masters. </strike><br> (Major) Thanks to your actions, a haven is pitched into deadly chaos. == '''Skills''' == * Discern * Sneak == '''Domains''' == * Haven * Occult * Technology == '''Protections''' == * Supplies: 2 == '''Core Abilities''' == '''Collateral:''' Once per session, allocate stress to the nearest friendly target (PC or NPC) instead of marking it yourself. '''Ravening Knowledge:''' When your Mind stress is 4 or higher, roll with mastery when casting spells. '''Sacrifice:''' Before casting a spell, sacrifice an Occult resource to roll its die and add it to your Protection against stress gained from the spell. == '''Minor Advances''' == '''Mark of Shadow:''' Gain ''Sneak''. Hiding is always a Standard action. '''Rust and Iron:''' Gain ''Technology''. Roll Mend+Technology to improve equipment by one step; it gains Dangerous and Unreliable. '''Back-Pocket Arcana:''' +2 ''Supplies'' Protection. '''Frontier Etiquette:''' Gain ''Haven''. The first time each session that you use a haunt, your spent resource counts as one die higher. == '''Major Advances''' == '''Greed of the Red King:''' Cast with ''Discern+Occult''. Determine what a target you can see wants most of all. Can smell things of particular value. == '''Resources''' == * A Collection of Tiny Jewels (D6 Haven) * Rose Dumplings (D4 Haven) * Small Sack of Gold Gnoll Teeth (D6, Haven, Taboo) * Sand Serpent Statuette (D8, Occult, Fragile) * Large Sapphire Engraved With Strange Runes (D10, Cursed, Beacon, Volatile) == '''Equipment''' == * Overstuffed Coat (Mend Supplies D6) * Blunderbuss (Kill D4, Spread, Point-Black, One-shot) * Massive Serrated Broadsword (D8, Tiring, Brutal, Messy) * Gnollish Preyhook (D6, Debilitating, Degenerating) * Collection of Delving Gear (Delve D6) * Feather-tokens to Luxulyan (the Duke of Air) * A well-worn scrimshaw kit
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