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=Character Sheet= ==Basics== Name: Asya Khometi Player: Jax Caste: No Moon Concept: Former battle-sorceress in the Brides of Ahlat, now raging against corrupt gods and looking for a place Anima: A Boar-Tusked Crocodile looking around hungrily Tell: Clawed Reptilian Hands (Claws 4) Willpower 5 Essence 1 XP: 0 Lunar XP: 0 ==Attributes== *Strength 2 ''Dexterity'' 3 '''''Stamina''''' 5 *Charisma 2 Manipulation 3 '''''Appearance''''' 5 *'''''Perception''''' 3 '''''Intelligence''''' 5 ''Wits'' 5 Bold = Caste/Favored, Italics = Qualified for Excellency ==Abilities== *Atheltics 1 *Awareness 1 *Brawl 3 *Integrity 2 *Larceny 1 *Linguistics 1 *Lore 3 *Medicine 1 *Melee 1 *Occult 5 *Performance 1 *Presence 3 *Resistance 1 *Socialize 3 *Stealth 1 *Survival 1 *War 1 Specialties: Socialize (Hiding Identity), Lore (Archaeology), Brawl (Claws) Lore Domains: Archaeology, Spirits, Southern Geopolitics, Southern Trade, Southern Cultures, Animal Husbandry ==Merits== [[File:Livia_Casbah.png|200px|right|Asya's former rival, Livia]] *Heart's Blood 1: southern domestic shorthair cat, catfish, white ibis, 3 other minor forms, claw strider, bear, venomous snake *Stolen Faces 1: would-be Scavenger Lord Livia Casbah *Artifact 4: Quincunx (AoC 103) *Artifact 4: [http://darklingstar.forumotion.com/t15-intimate-rain Intimate Rain] *Languages 2: Old Realm, Riverspeak *Thaumaturgist (free from Sorcery) *Claws 4 (Tell) ==Charms== ===Sorcery=== *Terrestrial Circle Sorcery **Scarred by Nightmares (From the Black Boar that Twists the Skies) **Control: Stormwind Rider **Shaping Ritual: Nightmares **Special control ability: increase Stormwind Rider's carrying capacity by 3x when out of combat *Death of Obsidian Butterflies *Impervious sphere of Water *Demon of the First Circle ===Dexterity=== *Agile Beast Defense *Bending Before the Storm ===Stamina=== *Steel Paw Style *Bear Sleep Technique ===Appearance=== *Subtle Silver Declaration *Glance-Oration Technique *Argument-Eclipsing Shadow ===Perception=== *Perceiving the Hidden World *Spirit-Rending Fury ===Intelligence=== *Penumbra Witch Mastery ===Wits=== *Grudge-Nursing Resentment ==Social== Limit Trigger: Someone Asya wishes would pay attention to her rejects, humiliates, or deliberately ignores her. Resolve 4 Guile 3(4*) *When using Guile to withstand scrutiny of her identity Languages: Flametongue (N), Old Realm, Riverspeak ===Intimacies=== *Defining Negative Principle: Blind devotion to gods is folly. *Defining Negative Tie - Ahlat: I gave up so much of my life for him and he threw me away. *Major Principle: Knowledge is power, but only when used. *Major Principle: I must gain power to be secure. *Major Tie - Luna: She helped me throw off the chains I'd wrapped myself up in. *Major Tie - Safiya: I feel like she completes me. Which actually worries me a little. *Major Negative Tie - Raksi: I will not crawl back to her for anything. *Minor Negative Tie - The Brides of Ahlat: We were all bound by chains of social expectation or a false sense of purpose, but my scars are now filled in with silver. *Minor Tie - Human Flesh: It's surprisingly savory. *Minor Negative Tie - My own taste for human flesh: It's disquieting. *Minor Principle: I should free people bound in unrewarding servitude to the gods. *Minor Principle: Helping the weak isn't my job, but it feels good. *Minor Principle: It's better to have allies than be alone. *Minor Principle: Fear is more honest than love. *Minor Negative Principle: Close-knit groups always have someone to dump on. *Minor Negative Principle: Maybe most of the gods don't deserve what they control. *Minor Tie - Livia Casbah: She was arrogant and annoying and had no clue who she was dealing with at the end, but she was brave. *Minor Tie - Khotekh: I feel sympathy for the displaced god who shares my form. *Minor Tie - Demons: They know what it's like to be led around by uncaring masters. *Minor Tie - The other PCs: TBD various ties, based on personality meshes or conflicts ==Combat Stats== HL: 1x-0,2x-1,2x-2,1x-4 ===Human Shape=== *Claws: 9/7 dice (Damage 11) Brawl, Grappling, Lethal, Natural *Intimate Rain: 15*/10 dice (Damage 12) Thrown (Medium), Lethal, Mounted (*At Close range; accuracy falloff per normal Thrown weapon) *Grapple: 7 dice (6 dice to control) *Combat Movement: 4 dice *Parry 6 Evasion 3 *Natural Soak 5 *Soak/Hardness 10/4 *Join Battle 6 ===Boar-Tusked Crocodile=== *Bite: 8 dice (Damage 16) Brawl, Lethal, Natural (counts as 2 charm dice) *Claws: 10/8 dice (Damage 11) Brawl, Grappling, Lethal, Natural *Slam: 10 dice (Damage 14) Smashing, Brawl, Lethal, Natural (counts as 4 charm dice) *Grapple: 8 dice (10 dice to control) (counts as 2/5 charm dice) *Combat Movement: 6 dice *Parry 6 Evasion 3 *Soak/Hardness: 13/0 *Join Battle 7 *See Ex3 p. 559 for advanced details
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