Editing
Big Easy Voodoo Noir
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=PCs= ==[[Big_Easy_Voodoo_Noir:_Whiskey_Boudreaux | Whiskey Boudreaux]]== Played by SpookyVoodooLove Refresh 1, Fate Points 1 High Concept: Paranormal Private Investigator Trouble: A Black Woman Playing a White Man's Game ==[[Big_Easy_Voodoo_Noir:_Morgan_Haas | Morgan Haas]]== Played by Sabermane High Concept: By the book Magician Trouble: I used to be the Dutchman Refresh 3, Fate Points 3 '''Skills''' Great: Ritual; Good: Notice, Stealth; Fair: Crime, Academics, Will; Average: Physique, Drive, Investigate, Fight '''Stunts''' ''Walking Library'': Haas knows a LOT when it comes to the occult and specifically ritual magic. He doesn't need to be in his Library to remember a specific ritual. If he is in his library, finding the incantation is quicker by two shifts. ''Attache Case'' Haas carries a battered 1950's brief case that is...shall we say well stocked. Two free invocations per minor milestone, or powered with a Fate point. ''Always Be Prepared'' Haas always has just what he needs. By spending a Fate point he can have the appropriate tool or mundane item. ==[[Big_Easy_Voodoo_Noir:_Robin_Day | Robin Day]]== Played by Nuanarpoq Refresh 3, Fate Points 3 High Concept: Hard Partying Engineering Student Trouble: Drawn To Darkness Iron And Fire Are Drawn To Me De Ja Vu All Over Again You Hum It Son, I'll Play It '''Skills''' Great: Will; Good: Education, Craft; Fair: Rapport, Athletics, Resources; Average: Provoke, Contacts, Fight, Physique '''Stunts''' Mine's A Double - (Physique). Years of drug and alcohol abuse have toughened Robin's liver. +2 to Defend vs foreign substances. Popular/Charming: (Rapport). If you’re in an area where you’re popular and well-liked, you can use Rapport in place of Contacts. You may be able to establish your popularity by spending a fate point to declare a story detail, or because of prior justification. Hardcore Parkour: (Athletics) +2 to overcome actions with Athletics if you are in a chase across rooftops or a similarly precarious environment. ==[[Big_Easy_Voodoo_Noir:_Officer_Theodore_Lomont | Officer Theodore Lomont]]== Played by Insomniac Refresh 3, Fate Points 3 High Concept: Tarnished Badge of the NOPD Trouble: Righteous Path is Hard to Walk Callouses On My Soul Took A Bullet for New Orleans '''Skills''' Great: Fight; Good: Notice; Provoke; Fair: Contacts; Physique; Will; Average: Empathy; Drive; Stealth; Investigate '''Stunts''' Blue Wall: The NOPD protects its own. Take a +2 to use Contacts to Overcome Obstacles relating to official sanction or investigation. ==[[Big_Easy_Voodoo_Noir:_Monique_Durand | Monique Durand]]== Played by Tyrnis High Concept: Hexed Fortune Teller Trouble: Weirdness Magnet ==[[Big_Easy_Voodoo_Noir:_Auguste_Clement | Auguste Clement]]== Played by MysteryCat High Concept: Your Guide to the City’s Secret History Trouble: Too Much Month at the End of the Money
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information