Editing
Chuubo-1:6
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===STOP=== * @deMontreal gets behind the conn.<br> <@Lili> Bravo!<br> * Shounen is now known as Angelo<br> * Lili is now known as BethE<br> <@deMontreal> Slowly getting used to how this game works.<br> <@Angelo> Wow great deMontreal :-)<br> * deMontreal is now known as Knockwood<br> <@Random_Nerd> Have you guys read through Rand's stuff on Issues, Scenes, and the like?<br> * Mrs_Senko is now known as Verithe<br> <@Random_Nerd> They're quite helpful.<br> <@Knockwood> Been meaning to.<br> <@Verithe> I need to.<br> <@BethE> I liked the werewolf bit. A taste of the 'hero of another story' thing.<br> <@Verithe> I forgot about them.<br> <@Knockwood> Then again my meaning-to-read list is approaching small library size.<br> <@Random_Nerd> At least try to.<br> <@Random_Nerd> We need to give these systems a good kicking if this is to be a useful playtest.<br> <@Knockwood> (And actually, I had another ship with that name...<br> <@Knockwood> (in a MST of a bad MLP fanfic I'm participating in.)<br> <@Random_Nerd> So, any further thoughts on Chuubo?<br> <@BethE> He's very quiet.<br> <@Random_Nerd> The game, I mean.<br> <@BethE> Ah.<br> * @Angelo like this game<br> <@Random_Nerd> (The werewolf was pretty much because I needed to change gears from the Natalia thing, so I invoked the Chandler Rule.)<br> <@Angelo> chandler from Friends?<br> <@Random_Nerd> Raymond Chandler.<br> <@Knockwood> You'd think it'd be limiting since there's a specific list of characters, but it's extensive enough that that's usually a non-issue. <br> <@Random_Nerd> Wrote the Phillip Marlowe books.<br> <@BethE> When action slows down, have two guys with a werewolf come in the window.<br> <@Angelo> ahhh<br> <@Angelo> !<br> <@Random_Nerd> Had a storytelling rule that's something like "If it seems like nothing's happening in the story, have two guys come in the door with guns."<br> <@Verithe> I...actually had a suggestion last night as I was going to bed, but I forgot it. D:<br> <@Angelo> (wise rule<br> <@Knockwood> the RPG version involves ninja.<br> <@Random_Nerd> Hmm.<br> <@Random_Nerd> I notice that you guys don't tend to use your characters' abilities unless I prompt you.<br> <@Random_Nerd> Is there a reason for that?<br> <@Knockwood> You could argue the strangeness of the place is a character as well...<br> <@Knockwood> though that depends on the game<br> <@Angelo> too many abilities .. can't remember them all<br> <@BethE> I actually forget about my nonSteampunk powers, except for being graceful no matter what.<br> <@Random_Nerd> Yeah, Town's a pretty weird place.<br> <@Knockwood> Wasn't really a call for heartless or friendless this time around, except for razzing Senko<br> <@Verithe> I can't remember all of the abilities either and navigating the playtest materials while playing is difficult. I imagine when proper tables and such are introduced, it won't be much of a problem.<br> <@Angelo> well I take a real nap, bye guys!<br> <@Verithe> Even so, any sort of simplified versions for a cheat-sheet would be helpful.<br> <@Verithe> Take care, Angelo!<br> <@Knockwood> cya Angelo<br> <@BethE> Night, all! I need sleep too. :) *''HUGS''*<br> <@Verithe> Take care, Beth!<br> <@Knockwood> g'night Beth<br> <@Knockwood> I'm with Verithe, tho, could use a cheat sheet.<br> <@Random_Nerd> Don't the character sheets have them?<br> <@Random_Nerd> Hmm.<br> <@Random_Nerd> Lists the powers, but not the effects.<br> <@Random_Nerd> Okay, that goes on the list of suggestions.<br> * ''@BethE Quit (Disintegrated: All shall love me and despair?)''<br> <@Random_Nerd> One-sentence blurbs of what each one does, on those sheets.<br> <@Verithe> Sounds good. <br> <@Knockwood> In my case, I kinda have a VPP in the form of 'Nightmare Tech'<br> <@Verithe> In the meantime, I might try writing out index cards of Mrs. Senko's powers so I won't have such a problem navigating them.<br> <@Verithe> VPP?<br> <@Knockwood> as long as I can justify it as coming from a nightmare I can do ANYTHING muahhahhahhah<br> <@Verithe> I think all of the characters have something like that.<br> <@Knockwood> Verithe: from Hero/Champions, a Variable Power Pool.<br> <@Verithe> Ah<br> <@Knockwood> Lets you do anything within a certain limitation.<br> <@Knockwood> You could argue that certain combinations of characters could be ... problematic.<br> <@Knockwood> Then again, maybe that's why Billy Sovereign is gone.<br> <@Verithe> I wonder what an all-adult characters campaign would be like. Principal Entropy, the teachers and Lillimund.<br> <@Verithe> I think....if I ever become a teacher, I'd want to play in that campaign.<br> <@Knockwood> Ah... also, most of my powers require darkness, and it's afternoon<br> <@Verithe> We're in an attic.<br> <@Verithe> Not that all of our time is spent there. You're right.<br> <@Knockwood> hmm<br> <@Verithe> Do random shadows work? I need to re-read Leonardo's stuff.<br> <@Knockwood> I think I need to be in darkness for either 5 minutes or 2 hours<br> <@Knockwood> The latter is just a bit problematic in a game...<br> <@Verithe> Yes...<br> <@Verithe> At least one like ours.<br> <@Verithe> If it were, say, a Midnight Club that checks out local urban legends or something....but that's not our game.<br> <@Knockwood> that would require adults<br> <@Knockwood> ... it's starting to sound like LdM doesn't fit...<br> <@Verithe> Or kids who sneak out at night.<br> <@Verithe> As kids are wont to do.<br> <@Knockwood> good point<br> <@Verithe> But the requirement is a bit troublesome.<br> <@Knockwood> But still... LdM is a heartless, friendless bastard. Literally.<br> <@Knockwood> Making him work is tricky-but-doable<br> <@Verithe> Yes.<br> <@Knockwood> What about Senko? :)<br> <@Verithe> She's also tricky-but-doable. The being a teacher thing is hard, because it puts her in a position where she should be in control.<br> <@Verithe> But her being in control, I feel, unbalances the group.<br> <@Knockwood> yeah, that automatic I'm-in-charge thing is always a problem<br> <@Knockwood> big problem with Star Trek games, for one<br> <@Verithe> I can imagine!<br> <@Verithe> But when nobody is following her instruction, she feels a bit helpless.<br> <@Verithe> Leonardo and Senko were under the list of more challenging characters to play, right?<br> * @Verithe checks.<br> <@Verithe> Leonardo, anyway, is under "Advanced Characters"<br> <@Knockwood> makes sense, he might be annoying in certain groups<br> <@Knockwood> RN, you getting all this down? :)<br> <@Verithe> Mrs. Senko is only under "Unfinished Characters" in the playtest document and I don't think it is mentioned how challenging she is supposed to be in the supplemental material.<br> <@Knockwood> Well, there's always the chance that she'll be less challenging somehow<br> <@Verithe> Yes.<br> <@Verithe> But, given as the other Excrucian characters are all Advanced, I'm assuming she'd go with them.<br> <@Knockwood> You think LdM is a mimic?<br> <@Verithe> He is pictured in the Excrucian splash page in the 3E book.<br> <@Verithe> The one with the red wings.<br> <@Knockwood> what page?<br> <@Knockwood> found it<br> <@Verithe> 27-.....yeah, that one.<br> <@Verithe> He's named here: http://butifuldeath.deviantart.com/gallery/29637662#/d3etmet<br> <@Knockwood> wondered about that<br> <@Knockwood> y'know, that's what the game really needs ... illustrations<br> Session Time: Fri Feb 24 00:00:00 2012<br> <@Verithe> I do look forward to seeing the illustrations!<br> <@Knockwood> wonder if how we play these guys will wind up in the final game :)<br> <@Verithe> That would be exciting!<br> <@Knockwood> well, see you next week<br> <@Verithe> Take care!<br> * ''@Knockwood Quit''<br> * ''@Verithe Quit''<br> * ''@Angelo has left #Nobilis''<br> Session Close: Fri Feb 24 08:10:36 2012<br> <br>
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information