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=='''Spells'''== From that beginning comes a large collection of spell effects. The spells can be cast on nearly anything but the most common items are small smooth river stones, glass beads, or various utensils. Described below. ===Types=== There are four types of continual spells. Constant, Variable, Capacity, and Contact. *'''''Constant Spells''''' are active within their parameters at all time. A continual light spell with an area of 50' in diameter will light that area regardless of walls or obstacles and do not cast shadows. These are the simplest of Continual spells. *'''''Variable Spells''''' can be increased and decreased in intensity by simple manipulation of the item the spell is cast on. Variable spells on an item allows one to touch the item and not be effected by the items effect and to activate the variable functions. Variable spells are among the most difficult of the Continual Magics. *'''''Capacity Spells''''' act with the area of confined spaces, not spilling over into the general area that the spell is cast. Examples are Heat and Chill spells cast on the interior of mugs only effect the contents in the interior of the item. Area spells like Ambient Light fill a room in the same way a candle or light-bulb would. *'''''Contact Spells''''' Are variable spells that activate on touch to a target object. It its a living target it interacts with their innate defenses. ===Spells=== *'''Constant Spells''' **<span style=color:blue>''Continual Light''</span>: Variations of the spell cast a 1', 5', 10', 25', 50' & 100' sphere of constant light. Brightness can vary from 5 watt to 200 watt. ***A common use for 1' Con Light is on the pages of books. Cast on a book, the book may be easily read in the general area of the pages. **<span style=color:blue>''Constant Temperature'' </span>: Creates a ambient temperature in an area of 1', 5', 10', 25', 50' & 100' sphere. Temperature rangers from 5 degrees to 120 degrees. **<span style=color:blue>''Clear Area''</span>: This causes a light air pressure enough to clear an area of fog and moderate smoke and most scents. Variations of the spell cast a 1', 5', 10', 25', 50' & 100' sphere of clarity. **<span style=color:blue>''Repeal Insect''</span>: a very common area spell usually in the 30 to 200 ' range. Overlapping fields force insects upwards. **<span style=color:blue>''Scent''</span>: When cast on a scent it creates an extended sphere of that scent. **<span style=color:blue>''Location''</span>: When cast on an animal it radiated a detectable location for the animal. Users can sense the distinction between various location spells in the same area. *'''Variable Spells''' **<span style=color:blue>''Ambient Light''</span>: Creates a general radiant light from the spell source. it may be adjusted in brightness **<span style=color:blue>''Ambient heat''</span>: Creates a general area of heat in the 1' to 100' area in temperatures ranging from 50 degrees to 100 degrees. **<span style=color:blue>''Cooking Surface''</span>: The spell causes a surface to have to heat foods placed upon it. **<span style=color:blue>''Area Cooking''</span>: this causes a sphere of variable size and variable temperature cause materials in the ran **<span style=color:blue>''Warm''</span>: Causes items in the general area to remain at the desired temperature. Range is between 60 degrees to 200 degrees. **<span style=color:blue>''Chill''</span>: Causes items in the general area to remain at the desired temperature. Range is between 30 degrees to 60 degrees. *'''Capacity Spells''' **<span style=color:blue>''Heat''</span>: Heats the temperature of the contents of a confined space around the source of the spell to a specific point. The range of temperature can be between 65 degrees to 100 degrees. **<span style=color:blue>''Chill''</span>: Cools the temperature of the contents of a confined space around the source of the spell to a specific point. The range of temperature can be between 32 degrees to 65 degrees. *** This spell creates the common <span style=color:red>''Chill Stones''</span> or <span style=color:red>''Cold Mug''</span> or <span style=color:red> ''Chilled Dishes'' </span> **<span style=color:blue>''Boil''</span>: Heats the temperature of the contents of a confined space around the source of the spell to a specific point that causes it to boil. The upper limit is around 350 degrees depending on the liquid. ***This spell creates the common cooking pots called <span style=color:red>''Hot Pots''</span> or <span style=color:red>''Fry Pots''</span> that keep water and oils at a constant temperature. **<span style=color:blue>''Freeze''</span>: Cools the temperature of the contents of a confined space around the source of the spell to a frozen block. The range of temperature can be between 32 degrees to -100 degrees depending on the material. **<span style=color:blue>''Purify''</span>: Placed in a liquid it purifies it, cleansing it to the purest form of that liquid. The spell will purify areas from 1 gallon to 60 gallons. Larger bodies of water require multiple spells. **<span style=color:blue>''Freshness''</span>: Keeps items in the container from rotting, molding, spoiling, souring, and otherwise wasting away. **<span style=color:blue>''Warmth''</span>: This cast on an item keeps it at a constant temperature from 65 to 120 degrees. ***This spell creates the common <span style=color:red>''Warming Blankets''</span> **<span style=color:blue>''Cool''</span>: This cast on an item keeps it at a constant temperature from 20 to 65 degrees. ***This spell creates the common <span style=color:blue>''Cooling Blankets''</span> *'''Contact Spells''' **<span style=color:blue>''Contact Fire''</span>: This spell causes a surface touched to burn. ***These common items at the <span style=color:red>''Fire Stones''</span>. Stones may be placed in a pile of combustible material and retrieved after the material is exhausted. The stone may be place in contact with a burnable substance. As an essentially variable it may be handled with safety as the spells magic operates on the physical controls of the user. **<span style=color:blue>''Contact Freeze''</span>: Contact causes freezing to begin. ***These common items are the commonly know <span style=color:red>''Ice Stones''</span>. In contact with a liquid a ice block begins growing.
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