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Coup-De-Grace: Melee Weapons
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==Overview== Below are three lists, to allow you to determine what special traits the weapons your mini is carrying have. The first list is for "empty hands", which don't contain a weapon at all. The second list is for weapons carried and wielded in a single hand. The game doesn't make a distinction between whether this is the left or right hand. The third list is for weapons carried and wielded in both hands. Note that the game assumes standard minis with two hands. Some "weapons" are noted to have the keywords "NO ATTACK" in capitals. This means that they cannot be used to make a melee attack. Note that a weapon attack's special rules only apply to attacks made with that weapon itself. For example, if you attack with a spear and an axe, only the spear benefits from the spear's rules, and only the axe benefits from the axe's rules. If you can't find a weapon, then you might be able find one that is close to it - for example, a gladius or a wakizashi is going to work pretty much as a stabbing sword. A three part staff, net or whip could all be seen an entangling weapons. Or, you could make up a new rule and add it to this page!
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