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=='''Races of the Dufirosm'''== The races of the Dufirosm are varied and change often. What is below is a sampling of the major races and transitions among the species. These are examples of what might be considered major stereotypes. There are seven Dufirosm languages used for summoning, bargaining, binding and for magical spells. These are'''''Vomos''''' or '''''Common''''', '''''Gorbash''''', '''''Releck''''', *'''''Nethak''''', '''''Halta''''','''''Nona''''', '''''Kolbashic'''''. ==='''Elementals'''=== Elementals live in realms of purish energy with little or simple intelligence. From animal to low human intelligence. They gain intelligence and advancement to Spirit form by existing for periods under bound service or trading their efforts in their elemental forms. This is why they are easy to bind. As they gain separate sentience, away from their elemental power they gain in their abilities. The children of Dufiro by many different races on occasion gain elemental powers. If they gain enough power they may transition to the elemental form. {|''' class="wikitable" |- |'''Air:''' ''Purify Air to desired degree. Air attacks. |'''Earth:''' ''Convert rock to soil. Refresh Soil. Rock attacks |'''Fire:''' ''Start fires in many environments. Fire attacks. |'''Water:''' ''Purify Water. Summon Water. Water attacks. |'''Change:''' ''Transition from one item to another. Natural shapeshifters. |} The above are major elementals but numerous minor ones exist. Many minor ones can function in limited shadow ranges according to local environmental needs and effects. {|''' class="wikitable" |- |'''Scent:''' ''Glories in the various scents in nature. |'''Sound:''' ''Variations in noise |'''Hue:''' ''These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion |- |'''Mix:''' '' These rare Elementals are attracted to combing new alloys, most of which can not maintain form after their absence |''' Flux:''' '' These extremely rare elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into Spirits of Change on the way to Avasa of Shifter and Masoja of Shifter |'''Movement:''' '' These very rare Elementals... |} ==='''Spasa or Spirits'''=== Officially named Spasa, the term Spirits is the common usage even among Dufiro. These creatures have gained sufficient awareness to have needs and greeds. As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation. They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosim. Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. [[Commentary on Dufiro]] *'''Spasa''' races are like '''''elementary''''' and '''''middle schoolers'''''. {|''' class="wikitable" |- |'''Air:''' |'''Earth:''' |'''Fire:''' |'''Water:''' |'''Change:''' Spirits of change are shapeshifters. |- |'''Blending:''' Many Blending Spirits are chefs and brewers. alchemists and preservationists. Canners |'''Carnality''' Specializes in forms of intimacy, sensuality, lust. A derogatory term is Whore Spasa. Most take Cleanliness and health as well.[[https://wiki.rpg.net/index.php/Commentary_on_Dufiro]] |'''Cleanliness:''' Experts in purification, elimination of dirt, rust, mold, paints, and dyes. |'''Combat:''' Experts in one on one combat. Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. |'''Death:''' Death Spasa are workers of the dead. Morgue staff. Battlefield cleaners. Sorters of parts. |- |'''Defense:''' A specialist in combat defenses. Fortifications, barricades, Bridges, pavises. |'''Growth:''' |'''Guard''': Often bound to items to provide security and seal items against entrance. Boxes, chests, doors. |'''Illusion''' Experts in the creation of imagery. |'''Life:''' Life Spasa are Nurses. Caretakers.. Their skills are practical for physical beings not for those with magical illnesses or issues. A subcatagory is Health Spasa who specialize in exercise, recuperation, and athletics for long term physical health. |- |'''Motion:''' Dance, Acrobatics, Gymnastics, Parkour. |'''Paper:''' Experts in the art of writing. Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. |'''Rust or Rot:''' These spirits are usually malicious, serving a term in punishment. Everything they deal with decays, rots, molds, fades or crumbles. Few choose to be Spirits of Rot. However, some Rot Spasa go on to be experts in cheese. |'''Song:''' Experts in music and performance |'''Speed:''' |- |'''z''' |'''z''' |'''z''' |'''z''' |'''z''' |} ==='''Avasa Dufirosim'''=== The Avasa are the first evolution of the Dufirosim to gain the ability to resist binding, and therefore negotiate for better returns. They trade their racial powers for whatever their heart desires. *'''Ava Dufiro''' equate to '''''High School''''' and '''''College''''' levels of maturity. {|''' class="wikitable" |- |'''Air''' '' |'''Earth''' |'''Fire''' ''Heat, fire, burning nonburnable things, melting, boiling, cooking. Many Fire Avas are chefs and BBQ experts. |'''Water''' ''Moisten, wet, dry, and attack with water. Can cause water to leave living bodies. Can dehydrate. Can rehydrate. |'''Change''' |- |'''Blending:''' ''Experts in alloying, sewing, mixing, brewing and other forms of mixing. Many Blenders are painters and trump artists. |'''Carnality or Lust''' |'''Cleanliness:''' ''Clean objects, areas, or creatures, to a high level of excellence. |'''Colors:''' ''Artists in colors and how to use them, process them, replicate them and imprint them. Most Color Avas are painters |'''Conflict:''' ''Specialize in creating anger or competition as well as participating in fighting and combat. The '''Avasa of War''' are a sub-discipline among the Conflict Avasa. |- |'''Death:''' |'''Growth:''' ''Make plants grow faster or slower. They are able to ferment and distill. |'''Guard:''' ''Specialize in deflection, distraction, and protection. |'''Health''' |'''Ice:''' ''Freeze, chill, cool, temperature control. Area of effect is highly variable. |- |'''Knowledge:''' ''Scholars. Consumers of Libraries. Can create books, tomes, spell scrolls. Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits. Often copy Avasa & Spirit summoning tomes. |'''Life:''' |'''Music''' ''Musical experts. A subcatagory is Dance |'''Rage:''' ''Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. |'''Rust or Rot''' |- |'''Shifter:''' ''Shapeshifters, replicators, Act as [[Ushfa]] |'''Speed:''' ''Speed change and advancement. |'''Truth:''' ''Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race. |'''Vision:''' ''Vision AvaD can remember and project the experiences of others. Act as oracles. |'''Whimsy''' '' |- |} ==='''Masoja Dufirosim'''=== Masoja are... *'''Masoja Dufiro''' equate to '''Grad Students''' and '''Highly Trained Professionals''' in levels of maturity. {|''' class="wikitable" |- |'''Air''' |'''Earth''' |'''Fire''' |'''Water''' |'''Change''' |- |'''Binding''' |'''Cleanliness''' |'''Combat''' : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. |'''Growth''' |'''Guard''' : Guard AvaM have great combat powers in the protection of the client. They are also experts in fortifications and defensive magics. |- |'''Health''' :Mighty healers. Bound create powerful healing items. Most Health Masoja have a history with Cleanliness races. |'''Knowledge''': Among the great scholars of the Dufiro. Great collectors of tomes and written work. Often copy Summoning Tomes. often create tomes for new Masajoa. |'''Rage''' |'''Rot or Rust''' |'''Shifter |- |'''Strength''' |'''Warfare''' |'''Witness''': A rare race of Masoja often connected with Knowledge and Vision Dufiro. These beings can see the lives and experiences of a subject in great detail. |'''z''' |'''z''' |- |'''*Death''' |'''*Life''' |'''*Time''' |'''*Vision''' Able to tap into the forces of the universe to display visions of the past and future. |'''*Wisher''' |- |} ==='''Illuminar'''=== Illuminars are a special subset of Dufiro. They are considered specialist and stand outside the usual definitions of race. Illuminars are special cases. The Illuminars have their own ways. Many of the rules that refrain and define other Dufiro do not effect the Illuminars. There are three ranks of Illuminar. *'''Al Asgo Illuminar''': The first Illuminar rank. It allows them access to special libraries and to the other secret places of the Illuminars. It is an extremely rare honor and can only be granted by a handful of great Dufiro. *'''Trax Asgo Illuminar''': *'''Primas Illuminar''':These rare creatures stand above all other Dufiro and are granted deference. These are the leaders and greatest of Dufiro.
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