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== Pathfinder. E6: Monster Slayers of East March == '''Concept:''' Tough monster hunters patrol the borders of East March, the last best defence of the population against the monsters of wald and mountain. The hunters seek to gain bounty enough to retire, flush with gold, to live a life of freedom and honour. '''System:''' Pathfinder E6. Players cannot advance beyond L6, but the Seven Provinces are ruled by a clique of mystic theurges (the wizard/ cleric prestige class) , who are able to pass beyond the E6 cap and become immortal. <br/> '''Chargen:''' 20 build points , full hps and gold at L1. <br/> '''Play''': We'd play selected levels : L1 , briefly L2 -> L4 and -> briefly L6. It is assumed that progression through levels 3 and 5 occur 'off screen' as the result of several months' or years' grind and experience. <br/> All players would be asked to use Invisible Castle for rolls, entering game and character details for every roll so there is an observable trail. <br/> DAILY posting is normal, though characters can be put on ice easily for shorter or longer periods. I will puppet absent players' characters assuming average rolls (e.g. 10 on d20) if the time limit is reached. This is a practical, not a punitive measure. <br/>
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