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==Languages== {| |- !Language !Modern Speakers !Written Form |- | '''Archontean''' | Archonteans, halflings, imperial goblins, beastpeople | Mithric |- | '''Goblin''' | Imperial and non-imperial goblins | Mithric |- | '''Halfling''' | Halflings | Mithric |- | '''Thorcin''' | Thorcinga | Mithric |- | '''Beast-tongue''' | Beastpeople | Mithric |- | '''Mithric''' | Mithric is a dead language. It is still employed as the language of arcane theory and practice, so all magic users trained at one of the imperial collegia (i.e., the majority) have some knowledge of Mithric. (In game terms, a PC magic user has a 10% chance per experience level to decipher something written in Mithric. This chance is doubled if the magic user has access to a good library to aid in reading it.) Otherwise, Mithric must be acquired like any other language. | Mithric |- | '''Wiskin''' | Wiskinga | Wiskin Runic |- | '''Stone-tongue''' | People of Stone | Stone Runic |- | '''Sylvan''' | Sylvari | Sylvan Runic and Sylvan |- | '''Fey''' | Fey | Sylvan Runic and Sylvan |- | '''Draconic''' | Dead language amongst humans. | Draconic |} There's more information on the [https://wiki.rpg.net/index.php/Exploring_the_Halls_of_Arden_Vul:_chargen#Languages character generation page] regarding learning languages.
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