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Firefly Prime: Traits/Chargen
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=Prime Trait Sets= <u>'''Primary trait dice should be included every roll'''</u>. Add one die each from Role, Attribute, and Distinction sets to form the base of every dice pool. ==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]== First in the Prime Traits sets are Roles, and '''<u>one (1) Role die is added to every roll</u>'''. Characters tend to fill multiple roles in the regular course of things, but as might be expected, different characters develop more in certain roles than others. Roles answer the question of "What" your character wants to accomplish. Each character is ranked in seven '''(7)''' roles: ---- :'''CROWD CONTROL AND TACTICAL RESPONSE:''' Dealing with masses of people in stressful situations, riots, or panic, or armed, military, or security problems. :'''DIPLOMACY AND COMMAND:''' Understanding psychology and social triggers and being able to manipulate, organize, and inspire others to action. :'''ENVIRONMENTAL THREATS:''' Facing and overcoming hazardous environmental conditions such as fire, chem spills, hostile atmosphere, treacherous terrain, vacuum and more. :'''MECHANICS AND ENGINEERING:''' Using, repairing, modifying, and understanding machines, engines, vehicles, generators, and appliances with a comprehension of design and fabrication. :'''NETWORKS AND SYSTEMS:''' Resolving issues connected to or involving information or computer networks and systems. :'''PILOTING AND NAVIGATION:''' Operating craft of every sort, both in and out of atmo, including surface craft, aquatic craft, and manual or animal powered vehicles and/or mounted riding. :'''TRAUMA AND MEDICINE:''' First response medical assistance, triage, and paramedic treatment with an understanding of disease and pharmacological treatments. ---- Rank one (1) Role at [[file:d10a.png|24px|d10]] one (1) at [[file:d8a.png|24px|d8]] four (4) at [[file:d6a.png|24px|d6]] and one (1) at [[file:d4a.png|24px|d4]] ---- '''Note:''' The seven (7) core roles above cover most actions that fit within the framework of Firefly things, but it is not exhaustive of possibilities by any means. If a player wishes, they may assign a rank designated for one of the core Roles | [[file:d6a.png|24px|d6]] | [[file:d8a.png|24px|d8]] | [[file:d10a.png|24px|d10]] | to a role they feel will better accommodate their character concept and assign a rating of [[file:d4a.png|24px|d4]] to the core Role that went unrated. ---- '''Special:''' <u>Knowledge/Lore</u> checks are based entirely on Roles. Instead of adding an Attribute die, double the appropriate Role. ---- [[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] ==Attributes [[file:d4a.png|32px|d4]] [[File:Arrow03.png|24px]]== Attributes answer the question of "How" your character intends to accomplish something. Attributes are your character's second prime set, and '''<u>one (1) Attribute die is added to every roll</u>''' ---- You have eight (8) Attributes represented by four (4) opposed couplets. ---- '''IMPULSIVE...DELIBERATE''' :Impulsive actions happen on the fly with no planning, while Deliberate actions are considered in detail. '''SKETCHY...HONEST''' :Sketchy actions are questionable, possibly even misleading or deceitful, while Honest actions are straightforward and trustworthy. '''SAVAGE...COOL''' :Savage actions give into passion, often lacking any kind of restraint, while Cool actions reveal depths of self containment and control. '''HARD...KIND''' :Hard actions are self serving and aloof, while Kind actions focus on the wants and needs of others. ---- <u>'''Define each couplet'''</u>: :'''Balanced:''' Attributes are ranked [[file:d8a.png|24px|d8]] '''|''' [[file:d8a.png|24px|d8]] :'''Staggered:''' Attributes are ranked [[file:d6a.png|24px|d6]] '''|''' [[file:d10a.png|24px|d10]] :'''Extreme:''' Attributes are ranked [[file:d4a.png|24px|d4]] '''|''' [[file:d12a.png|24px|d12]] ---- You may define a maximum of two (2) couplets as '''Balanced''', two (2) as '''Staggered''', and one (1) as '''Extreme'''. ---- [[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]] ==Distinctions [[file:d8a.png|32px|d6]]== Distinctions are the third set of Prime Traits and thematically define aspects of each character to paint a clear picture of them as a whole. Distinctions answer the question of "Who" your character is and whether that helps or hinders them in accomplishing a chosen action. '''<u>Include one (1) Distinction die with every roll</u>''' either rated at [[file:d8a.png|24px|d8]] (helps) or [[file:d4a.png|24px|d4]] (hinders). Each character is ranked in three (3) Distinctions: ---- '''| PROFESSION | BACKGROUND | QUIRK |''' ---- [[File:Ffmac0002.jpg|300px|right]] ===Profession [[file:d8a.png|28px|d8]]=== What does your character do for a living? Captain? Medic? Gambler? Independently Wealthy Playthey? ---- ===Background [[file:d8a.png|28px|d6]]=== Where does your character come from? Former Soldier? Gang Member? Companion? Reader? Alliance Refugee? ---- ===Quirk [[file:d8a.png|28px|d6]]=== What thing makes your character stand out from the crowd? Fine ''Gorramn'' Hat? Fidgety Dust Addict? Dead Shot? Eidetic Memory? Barfly? [[Firefly_Prime:_I_Aim_to_Misbehave | < < < Return to Main Page]]
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