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=Cheatsheet= *'''Adventure 1''' Menace level II (Routine) Threat +0 / 1 dramatic scene / encounters minor-significant *'''Scene 3''' Standard *'''Temporary Qualities:''' none '''GM Action Dice''' = No. PCs + 2(Menace) = 6 + 2(2) = '''10d6:''' 8 *Spends: Denedran track / Singetorix sling '''PC Action dice & Conditions:''' 3d4: *Osrick Godstone Spent: 0 *Zahra al-Nouri Spent: 0 *Denedran Green-Eye Spent: 2 Cond.: Distracted from physical activities +2 error range *Ysuelt Spent: 0 *Singetorix Spent: 0 *Miriam Spent: 1 *Siyavash "Sukhbataar" Spent: 0 *Khadia Spent: 0 '''Marching Order:''' *Denedran *Siyahash *[gap] *Khadia *Ysuelt *Tyrrha & Parsnip *Zahra *Osrick *Miriam *Singetorix '''XP Awards''': * 25 Getting Armand to explain what the "package" is * 25 Seeing through the priestess Zelaya * 25 Realizing there would likely be watchers outside the monastery * 50 Not saying yet * 25 spotting and identifying Makra * 45 defeating the snow folk =150
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