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HorizonVirtual:Arcane Rewrites
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=PREPARING PROGRAMMER REWRITES= A programmer’s level limits the number of rewrites she can prepare and execute. Her high Intelligence score might allow her to prepare a few extra rewrites. She can prepare the same rewrite more than once, but each preparation counts as one rewrite toward her daily limit. To prepare a rewrite the programmer must have an Intelligence score of at least 10 + the rewrite’s level. '''Rest:''' To prepare her daily rewrites, a programmer must first sleep for 8 hours (Program time; often referred to as "one cycle"). The programmer does not have to slumber for every minute of the time, but she must refrain from movement, combat, rewriting, skill use, conversation, or any other fairly demanding physical or mental task during the rest period. If her rest is interrupted, each interruption adds 1 hour to the total amount of time she has to rest in order to clear her mind, and she must have at least 1 hour of uninterrupted rest immediately prior to preparing her rewrites. If the character does not need to sleep for some reason, she still must have 8 hours of restful calm before preparing any rewrites. '''Recent Executing Limit/Rest Interruptions:''' If a programmer has executed rewrites recently, the drain on her resources reduces her capacity to prepare new rewrites. When she prepares rewrites for the coming day, all the rewrites she has executed within the last 8 hours count against her daily limit. '''Preparation Environment:''' To prepare any rewrite, a programmer must have enough peace, quiet, and comfort to allow for proper concentration. The programmer’s surroundings need not be luxurious, but they must be free from overt distractions. Exposure to inclement weather prevents the necessary concentration, as does any injury or failed saving throw the character might experience while studying. Programmers also must have access to their datapads to study from and sufficient light to read them by. There is one major exception: A programmer can prepare scan rewrite even without a datapad. '''Rewrite Preparation Time:''' After resting, a programmer must study her datapad to prepare any rewrites that day. If she wants to prepare all her rewrites, the process takes 1 hour. Preparing some smaller portion of her daily capacity takes a proportionally smaller amount of time, but always at least 15 minutes, the minimum time required to achieve the proper mental state. '''Rewrite Selection and Preparation:''' Until she prepares rewrites from her datapad, the only rewrites a programmer has available to execute are the ones that she already had prepared from the previous day and has not yet used. During the study period, she chooses which rewrites to prepare. If a programmer already has rewrites prepared (from the previous day) that she has not executed, she can abandon some or all of them to make room for new rewrites. When preparing rewrites for the day, a programmer can leave some of these rewrite slots open. Later during that day, she can repeat the preparation process as often as she likes, time and circumstances permitting. During these extra sessions of preparation, the programmer can fill these unused rewrite slots. She cannot, however, abandon a previously prepared rewrite to replace it with another one or fill a slot that is empty because she has executed a rewrite in the meantime. That sort of preparation requires a mind fresh from rest. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if the programmer prepares more than one-quarter of her rewrites. '''Rewrite Slots:''' The various character class tables show how many rewrites of each level a character can execute per day. These openings for daily rewrites are called rewrite slots. A rewriter always has the option to fill a higher-level rewrite slot with a lower-level rewrite. A rewriter who lacks a high enough ability score to execute rewrites that would otherwise be his or her due still gets the slots but must fill them with rewrites of lower level. '''Prepared Rewrite Retention:''' Once a programmer prepares a rewrite, it remains in her mind as a nearly executed rewrite until she uses the prescribed components to complete and trigger it or until she abandons it. Certain other events, such as the effects of rewriting items or special attacks from monsters, can wipe a prepared rewrite from a character’s mind. '''Death and Prepared Rewrite Retention:''' If a rewriter dies, all prepared rewrites stored in his or her mind are wiped away. Potent rewriting (such as raise discorporated, reload, or true reload) can recover the lost energy when it recovers the character.
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