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Hyper Core - Game Mechanics
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==Character Creation== Characters have 5 aspects as normal, a High Concept, a Trouble, and 3 other character aspects. Characters will start with '''12 skill points''' and a starting skill cap of '''Good/+3'''. This should allow highly specialized characters to start with '''2 columns''' of skills rather than an expanded pyramid. Characters start with 1 free stunt and a Refresh of 2. This allows the player to purchase two additional stunts for their characters. Physical and Mental Stress tracks start at 3 boxes each, and each box is only worth 1 stress. Each skill point in '''Physique''' or '''Will''' adds an additional stress box to the Physical or Mental stress track, respectively. As of right now, characters can mark off both Physical and mental stress while in Mecha combat. Characters start with no consequences. Only vehicles get consequences in Hyper Core, this is to reflect the power difference between humans and giant robots.
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