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Joshua Pawlicki's Explanation of How It Works
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=='''Mechanics 101'''== '''''Foreward''''' '''Legal information:''' This fan-based companion to the Serenity Role Playing Game is non-profit, and is designed to supplement the said game by including expansive information. Serenity, Firefly, and so on are registered trademarks that are switching company hands rather rapidly. This information is based on the Firefly series.<br><br> '''On with the show:''' Well, if you're reading this, then you are a great deal like me and quite unsatisfied with “technobabble” that the Serenity RPG suggests that players use to determine the effects of a ship. This was originally designed for just myself, then myself and my GM, but I've decided to write it like this just in case it is publicized on some forum. You have my permission (if you need it) to distribute this online or whatever. Have fun, good rolls to you.<br> At any rate, this document (written January 14, 2006) details the core mechanics of a boat in the 'Verse, and explains the general underlying theory behind that, as well as some issues with the boats that might not occur at first glance. This is not official. It merely offers an alternative method to “technobabble” of looking at the ship mechanics. Most of the scientific principles here are correct (the outstanding exception is the Gravity Drive). But it's as close as I can get.<br><br> ''-Joshua Pawlicki''<br> ''Ship Mechanic of the'' Swan<br><br><br> Return to the [[Joshua_Pawlicki%27s_Explanation_of_How_It_Works#Mechanics 101 | '''top''']]<br><br>
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