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==Barbarian Settlements== *11:04: '''Toxandria''': This area is settled by the Neo-Toxandrians, a group of foot babarians closely related to the Salii. Through a combination of luck, military strength, and diplomatic pressure, the Neo-Toxandrians were able to win the unprecedented right to settle within Imperial territory. It remains to be seen if this was worth doing; they are now heavily taxed and required to supply many men for the Imperial armies. Discontent grows... *14:03: '''Twaria''': The chief settlement of the Twarings encompasses not only members of their tribe but also subject members of other tribes. The Twarings are cousins of the Salii, although the two groups have long been rivals. The Twarings are viewed as a menace to Centralia and to the Transfrigidian holdings of the Hpyerborean Province. *17:04: '''West Chasuarii''': This is the prime settlement of the "West Chasuarii" under their West-King. The Chasuarii have a long reputation as fierce foes of the Empire, but they have also provided many soldiers for the Empire's legions. The Chasuarii are not as mighty as they once were, and pressure from tribes from the Interior has driven them right up against the river. They may soon be forced to cross, but whether they attempt to cross the river as conquerors or supplicants remains to be determined... *18:06: '''East Chasuarii''': This is the main settlement of the "East Chasuarii" under their East-King. The tribal division is something of an arcane process, poorly understood by outsiders; the two groups are not rivals. *22:06: '''Intiga''': This is a large and growing barbarian town. It has even recently erected a 20' wooden wall. It is a stopover point for barbarians (either solitary adventurers or entire small tribes) heading west or southwest from the Interior. It is rumored that sometimes evil spirits or savage holdouts from the dense forests to the north come out to cause trouble.
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