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Kingdoms: Improvements
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=Improvements, Roleplaying and Flavour= The list of improvements on this page is by necessity rather dry and devoid of character, there as a resource for the Adjudicator. When a ''King-Player'' orders an ''Improvement'' built, he doesn't pick off this list. Instead, he says exactly what the Improvement consists of and how much he is spending, and the Adjudicator then picks the rule to match it. For example, the King could spend 3 Glamour to build ''Merchant Sea Docks'' in one of his cities, to encourage trade. The Adjudicator would then decide that this was a ''3 pt Resource Generator'', and assign the rules as appropriate. On the other hand, the ''Adjudicator'' could decide that the King's dreamform and style of government so far isn't going to support trade, and instead make it a ''3 point Special Effect'', with the ability to add the ''Naval'' trait to any piece for a year.
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