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Kingdoms: King - The Lord and Liege
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=The King: Advice to the Adjudicator= The King is, without a doubt, the most important piece in the game. For this reason, any imbalance or poor judgment calls by the Adjudicator here will be magnified greatly. Likewise, any decision to deviate to far from standard descriptions by the players may be game breaking in many ways. Try to keep the King simple when you assign stats to him - they'll be plenty of decisions and complications for King players, and plenty of opportunities to show tactical finesse. What you don't need is a game that is a foregone conclusion from the outset because of an overpowered or underpowered King. The traits, boons and drawbacks below which may cause game balance issues are marked with an asterisk. Its a good idea to balance these out so that if an asterisked descriptor is present with one Kingdom at the start of the game there is an equally useful/debilitating one in the opposed Kingdom as well. As always, bear in mind that this list is not and never be exhaustive! If you need a new descriptor, then just add it on! Bear in mind that descriptors with drastic effects should normally be placed in '''Traits''' rather than '''Boons''', as ''Boons'' are very easy to come by in-game. When applying descriptors to the King, bear in mind that the descriptors can also be used to reflect the kingdom itself as well as the King. For example, if a kingdom has an exceptionally low population, then the ''Poor Recruiting'' drawback may apply. <br><br>
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