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Kobolds! Kobolds! Kobolds
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==Introduction== Are you tired of PbP campaigns where you have to spend hours building your character? Where getting magic swords and powerful artefacts is barely remarkable? Where death is an inconvenience, dragons merely a challenge, and the gods themselves reliable friends and confidantes? Probably not. But why not give this a shot? Why not play a Kobold? What’s a Kobold? Well, they kind of resemble dogs, and they kind of resemble lizards, but they also resemble goblins. They’re short humanoids, with large pointed heads, wobbly ears, and very small brains. Unlike goblins, they aren’t good with mechanisms (beyond very simple ones). Unlike humans, they aren’t multitalented and quick-witted. Unlike orcs, they aren’t strong (at all), or good at fighting. In fact, it’s generally agreed that Kobolds are absolutely rubbish at everything. Most kobolds live in caves, abandoned keeps, or the upper levels of dungeons. They lack the ability to construct stone buildings, preferring shoddy wooden construction and dirt. Nobody knows if Kobolds worship deities, and, quite frankly, nobody cares. Nobody’s ever bothered translating their language (beyond a few simple phrases such as “Run away or I will kill you!” or “Do you have anything valuable?”) Adventuring parties, marauding raiders, or angry natural creatures often slaughter kobolds without hesitation or effort. Kobolds are inquisitive, but not wise. They’re brave, but not skilled. They’re numerous, but fundamentally worthless. Want to play a Kobold anyway? Setting and mission prep is collaborative. Feel free to make stuff up.
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