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== Standard Abilities == '''Size and Type:''' The creature's type changes to undead. Do not recalculate base attack bonus, saves, or skill points. Size is unchanged. '''Hit Dice:''' Increase all current and future Hit Dice to d12s. '''Armor Class:''' A lich has a +5 natural armor bonus or the base creature's natural armor bonus, whichever is better. '''Attack:''' A lich has a touch attack that it can use once per round. This channels negative energy to deal 1d8+5 points of damage to living creatures. A Will save (DC 10 + 1/2 lich's HD + lich's Cha modifier) halves the damage. '''Special Attacks:''' <br> ''Paralyzing Touch (Su):'' Any living creature a luch hits with its touch attack must succeed on a Fort save or be permanently paralyzed. (see book for ways to get rid of it) '''Turn Resistance (Ex):''' A lich has +4 turn resistance. '''Damage Reduction (Su):''' Damage reduction 15/bludgeoning and magic. Its natural weapons are treated as magic weapons for the purpose of overcoming damage reduction. '''Immunities (Ex):''' Liches have immunity to cold and mind-affecting attacks. '''Abilities:''' Increase from the base creature as follows: Int +2, Wis +2, Cha +2. Being undead, the lich has no Constitution score.
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