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==FREEBOOTER== '''Laura Baker''': :'''18 year old human of Irish-Danish extraction, fair skin, green eyes and red-brown hair, now dyed white. Has a slender build with little tone, engaging in no regular exercise she can avoid. Favors T-shirts and sweats whenever possible. ===ATTRIBUTES [20 pp]=== :'''Strength (STR)''' 0 :'''Stamina (STA)''' 0 :'''Agility (AGL)''' 0 :'''Dexterity (DEX)''' 0 :'''Fighting (FGT)''' 0 :'''Intelligence (INT)''' 5 :'''Awareness (AWE)''' 5 :'''Presence (PRE)''' 0 ===POWERS - Flight Suit Mode [92 pp]=== :'''Twitch Gamer Senses 1 Danger Sense''': :'''Tight Bond with the Ship Senses 1 Communication Link, +8 Vehicles, only with ship''': :'''Pilot Suit 70 CP Removable -18''': :'''Reinforced Exo-Suit Enhanced Stamina 8, Lifting Strength 3 19 CP''': :'''Sealed Systems Immunity 10 Life Support β 10 CP''': :'''Grav Thrusters Flight 5 Subtle 11 CP''': :'''Magnetic Soles Movement 1 Wall crawling 2 CP''': :'''Active Camo Concealment 6 All Sight, Hearing, Radio, Passive 6 CP''': :'''Combat Computer - Enhanced Dodge 10, Enhanced Parry 10, Enhanced Advantage 3: Move-By Attack, Power Attack, Uncanny Dodge 23 CP''': :'''Enhanced Sensor Visor Senses 6 Darkvision, Extended Vision 2, Radio, Distance Sense''': :'''Feature 1 Commlink''': :'''Omnitool Feature 1 Technology Tools, Comprehend 2 - Machines, Technology +8 Security Tasks Only, cutting torch Close Damage 1 + Weaken Toughness 1''': :'''Mecha Transformation Metamorph 1 CP''': :'''*Morphing Weapon Module Removable 23''': :'''*Blaster Sniper Rifle Ranged Damage 8 Extended Range 2 Precise Accurate 1 (20 CP)''': :'''*Blaster Assault Rifle Ranged Damage 6 Multishot Accurate 2 (20 CP)''': :'''*Big Shot Close Damage 10 Area Line (20 CP)''': :'''*Neural Disruptor Ranged Affliction 10 (Resisted by Dodge, Overcome by Fort, Dazed, Stunned, Incapacitated) (20 CP) ===POWERS - Assault Mecha Mode [92 pp]=== :'''Twitch Gamer Senses 1 Danger Sense''': :'''Tight Bond with the Ship Senses 1 Communication Link''': :'''Assault Mecha Mode 90 CP Removable -23''': :'''Mecha Body Growth 4 Innate Permanent 9 CP (Size rank -1) (15 feet) ''': :'''Mecha Armor, Protection 6, Enhanced Stamina 4, Immunity 5 (hand blasters) 19 CP''': :'''Sealed Systems Immunity 10 Life Support β 10 CP''': :'''Grav Thrusters Flight 8 16 CP''': :'''Magnetic Soles Movement 1 Wall Crawling, Only to hold in place 1 CP''': :'''Weapon Systems 34 CP''': :'''*Fusion cannon shot Ranged Damage 10 multishot (30 CP)''': :'''*Fusion cannon sweep Close Damage 10 Selective Cone 2 Distracting (30 CP)''': :'''*Micro missiles - Ranged Damage 10 Area Burst (30 CP)''': :'''*Defense Barrier - Close Create 10, Selective, Impervious (30 CP)''': :'''*Pile Bunker-Enhanced Strength 4 + Close Damage 4 Str Based, Accurate 4, Split, Weaken Toughness 10 objects only (27 CP)''': :'''Combat Computer - Enhanced Dodge 6, Enhanced Parry 6, Enhanced Advantage 3: Move-By Attack, Power Attack, Interpose (15 CP)''': :'''Enhanced Sensor Array Senses 6 Darkvision, Extended Vision 2, Radio, Distance Sense''': :'''Handles like a Tank Feature 1 Use Vehicles for Acrobatics Checks''': :'''*Armor Retraction Metamorph 1 CP''': :'''Feature 1 Commlink''': ===ADVANTAGES [15 pp]=== :Eidetic Memory :Improved Initiative 2 :Ranged Attack 10 :Skill Mastery (Piloting) :Ultimate Effort (Piloting) ===SKILLS [12 pp]=== : Acrobatics* (AGI) 0 : Athletics (STR) 0 : Close Combat (FTG) 0 : Deception (PRE) 0 : Expertise (Gamer) (INT) +8 : Expertise (All Others) (INT) +8 : Insight (AWE) 5 : Intimidation* (PRE) 0/+2 : Investigation (INT) +6 : Perception (AWE) +8 : Persuasion (PRE) 0 : Ranged Combat (DEX) 0 : Sleight of Hand* (DEX) 0 : Stealth (AGI) 0 : Technology* (INT) +10 : Treatment* (INT) 0 : Vehicles* (DEX) +12 ===DEFENSIVE Flight Suit [pp]=== : Dodge 22 +12 : Parry 22 +12 : Fortitude +10 : Toughness +8 : Will +10 ===DEFENSIVE MECHA [pp]=== : Dodge 16 +6 : Parry 16 +6 : Fortitude +10 : Toughness +14 : Will +10 ===OFFENSIVE Flight Suit=== :Initiative + 8 :Blaster Sniper Rifle +12 to hit, 8 damage :Blaster Assault Rifle +14 to hit, 6 damage multiattack :Big Shot Close Damage 10 Area Line :Neural Disruptor +10 to hit Ranged Affliction 10 vs Fort. ===OFFENSIVE Assault Mecha === :Initiative + 8 :Fusion cannon shot +10 Ranged Damage 10 multishot :Fusion cannon sweep Close Damage 10 Selective Cone 2 :Micro missiles - Ranged Damage 10 Area Burst :Pile Bunker - +8 to hit, close damage 12 + Weaken Toughness 10 objects only ===Complications=== :'''Motivation - Doing Good Paragon all the way. While she doesn't understand everything yet, slavery, tyranny and sadism are universally bad and also quite frequent in the Khanate. ''' :'''Motivation - Thrills All this is pretty wild, right out of a video game! Time to push the limit.''' :'''It's not a game - Sometimes the reality of her situation will catch up to her and weigh her down.''' :'''Not from Around Here - New to space, and learning fast, but may not be able to roll Expertise on a particular subject, especially things she's encountering for the first time''' :'''It's not a game - Sometimes the reality of her situation will catch up to her and weigh her down.''' :'''Power Loss β Damage Some things might get hit and function at reduced efficiency, or stop, until fixed.''' :'''Limited Manipulation β The mecha mode is a walking gun platform whose forearms end in guns instead of hands.''' ===Breakdown=== ''20 Attributes +92 Powers +15 Advantages +12 Skills + 11 Defenses =150 points''
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