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===The Martial Order=== Unlike the other orders, the martial order has no spells to speak of. Instead, training in the martial order grants you access to special merits called 'techniques'. These special merits function fundamentally the same as any other merit, however, they cost slightly more at new dots x 3. The list of techniques are as follows. <TABLE WIDTH="56%" BORDER="1" BORDERCOLOR="#000000" CELLPADDING="3" CELLSPACING="0"> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffff99"><p ALIGN="CENTER"><strong>Name</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffff99"><p ALIGN="CENTER"><strong>Effect</strong></p></TD> <TD WIDTH="19%" BGCOLOR="#ffff99"><p ALIGN="CENTER"><strong>Cost</strong></p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Arced Strike</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Ranged attacks can arc around corners or walls</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Armored Hulk</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain 1 damage absorption while wearing heavy armor</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Call Weapon</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Call a dropped or lost weapon into your hand instantly</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Cleave</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Grants an extra attack after felling an opponent</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Great Cleave</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Extra attack deals aggravated damage</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Deadly Strikes</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Makes your brawl attacks deal lethal damage</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">β</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Precise Blow</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Grants damage bonus to unarmed attacks</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">β to βββββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Stunning Fist</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack which may stun the target</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Deflect Arrows</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Negate one arrow or bolt attack</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Dodge</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain +1 defense against a chosen opponent</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">β</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Double Edge</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Take stamina score in lethal and deal the same as aggravated</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" HEIGHT="1" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Energy Weapon</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Manifests a weapon of pure energy into your hands</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Flying Kick</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deliver a deadly flying kick as part of a charge</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Improvised Weapons Master</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Additional benefits when using improvised weapons</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Longshot</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Increases chosen weapon's range by 1.5x</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">β</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Master Grappler</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Perform two maneuvers in a grapple at once</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Mighty Blow</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Trades successes on an attack roll to push the enemy back</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Phasic Weapon</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack that bypasses armor</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Rage</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Fly into a deadly rage gaining various combat bonuses</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Mighty Rage</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Improves the rage ability</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Second wind</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Heal lethal damage equal to stamina score once per day</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Sunder</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacks on weapons/armor bypass durability</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Sweeping Blow</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Initiates an attack that may knock opponent prone</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Opportune Strike</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain free attack when knocking an opponent prone</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Thief</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gain a +1 on Larceny and Stealth skill</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Secret Blade</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacking with concealed weapon deals extra damage</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Surprise Attack</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Attacks from behind or on unaware subjects gain 3 damage</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Throw Weapon</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gives chosen weapon an aerodynamic range</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">β</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Tuned Weapon</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Weapon glows when a certain enemy is close-by</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">β</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Favored Enemy</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deal +1 damage when attacking a specific enemy</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Weapon Focus</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Gives damage bonus with a specific weapon</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">β to βββ </p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="RIGHT"><strong>Slay</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Allows a single attack to deal aggravated damage</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">βββ</p></TD> </TR> <TR VALIGN="TOP"> <TD WIDTH="27%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Whirlwind Attack</strong></p></TD> <TD WIDTH="54%" BGCOLOR="#ffffcc"><p ALIGN="center">Deadly attack hits all opponents within range</p></TD> <TD WIDTH="19%" BGCOLOR="#ffffcc"><p ALIGN="center">ββββ</p></TD> </TR> </TABLE> <p ALIGN="LEFT">
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