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== Gavin L. Reiher/ Lionheart == {| style="border: solid 1px; width: 720px" |- | {|class="wikitable"; |- | {| |-valign="top"; style="margin-left; auto; margin-right: 0px;" | [[File:GavinImage1.PNG|350px|center]] | |''"."'' |} |} {| border="1"; style="width: 720px"; |-valign="top" | {|class="wikitable"; |- |+Background |- |Character Name: Gavin Lawrence Reiher || |- |Codename: Lionheart || |- |Role: Stalwart super-knight || |- |Rank: || Novice |- |XP Total: || 0 |- |Description: Very androgynous. Slim but athletic build, blue eyes, freckles, disheveled short blond hair. |} | {| class="wikitable"; style="text-align:center"| |- |+Attributes |- |Agility || d8 |- |Smarts || d8 |- |Spirit || d10 |- |Strength || d10 |- |Vigor || d12 |} | {| class="wikitable"; style="text-align:center;"| |- |+Secondary Statistics |- |Pace || 8" with d8 running die |- |Parry || 8 |- |Toughness || 22(12) |- |Bennies || 3/3 |} |} {| border="1"; style="width: 720px"; |-valign="top" | {|class="wikitable"; style="width: 240px"; |- |+Edges |- |Arcane Background (Super Powers) || 60 points of powers. |- |Combat Reflexes || +2 to recover from Shaken or Stunned. |- |Frenzy || As a limited action, a character with Frenzy may roll a second Fighting die with any one of their Fighting attacks for the turn. The extra die may be allocated to the same or different targets as they see fit. |- |Iron Jaw || +2 to Soak or recover from Knockout Blows. |- |Nerves of Steel (Improved) || Ignore 2 points of wound penalties. |- |Take the Hit || Free reroll on Soak rolls or to resist Knockout Blows. |- |} | {| class="wikitable";style="width: 240px"| |- |+Hindrances |- |Code of Honor || Major || A knight without honor is no knight at all. |- |Hot Tempered || Minor || Lashes out when angry. (May need to roll Spirit with modifiers determined by GM, on a failure -2 to Smarts and Smarts-based skill rolls if failed until cooled down) |- |Loyal || Minor || Faithful and dependable. |- |Stubborn || Minor || Slow to back down or to change opinions once they are formed. |- |Suspicious || Minor || Cynical and mistrustful of the intentions of others. |- |} |} {| border="1"; style="width: 720px"; | {| class="wikitable"; style="width: 700px"; |-valign="top" | |+Skills |- |'''Skill''' || '''Attribute''' || '''Rank''' || '''Modifiers''' |- |Academics || Smarts || d4 || |- |Athletics || Agility || d10 || |- |Battle || Smarts || d4 || |- |Boating || Agility || - || |- |Common Knowledge || Smarts || d6 || |- |Driving || Agility || d4 || |- |Electronics || Smarts || - || |- |Fighting || Agility || d12 || |- |Focus || Spirit || d8 || |- |Gambling || Smarts || - || |- |Hacking || Smarts || - || |- |Healing || Smarts || - || |- |Intimidation || Spirit || d8 || |- |Language: German || Smarts || d8 |- |Notice || Smarts || d8 || |- |Occult || Smarts || - || |- |Performance || Spirit || d4 || |- |Persuasion || Spirit || d4 || |- |Piloting || Agility || - || |- |Repair || Smarts || d4 || |- |Research || Smarts || - || |- |Riding || Agility || - || |- |Science || Smarts || - || |- |Shooting || Agility || - || |- |Stealth || Agility || d4 || |- |Survival || Smarts || - || |- |Taunt || Smarts || - || |- |Thievery || Agility || - || |} |} {| border="1"; style="width: 720px"; |- | {| class="wikitable"; style="width: 710px"; |+Powers |- |'''Armor'''|| 5 || Device || Notes |- |colspan="5"| A knight's shining armor. |- |'''Fearless'''|| 2 || None || Notes. |- |colspan="5"| Description |- |'''Healing'''|| 6 || Refresh, Selective || |- |colspan="5"| Description |- |'''Leaping'''|| 2 || None || Notes. |- |colspan="5"| Jump 4β (8 yards) vertically, 8β (16 yards) horizontally. |- |'''Melee Attack'''|| 10 || Base of Strength+1d6 damage. Special Weapon (Longsword +3d6, AP 6, Heavy Weapon, Device). || Notes |- |colspan="5"| Martial prowess and a special sword named Ascalon. |- |'''Mind Shield'''|| 1 || None || Notes |- |colspan="5"| -2 to ''mind control'' and ''mind reading'' attempts against the character. Further, if the super successfully resists an attempt to read or control their mind, the enemy psychic suffers Fatigue. With a raise on the resistance roll, the foe is Stunned as well. |- |'''Pace'''|| 3 || Strider. || Notes |- |colspan="5"| Description |- |'''Super Attribute'''|| 12 || None || Notes |- |colspan="5"| Agility +1, Spirit +1, Strength +2, Vigor +2. |- |'''Super Edge'''|| 10 || None || Notes |- |colspan="5"| Combat Reflexes, Frenzy, Improved Nerves of Steel, Iron Jaw, Take the Hit. |- |'''Super Skill'''|| 7 || None || Notes |- |colspan="5"| Athletics +1, Fighting +3, Focus +1, Intimidation +1 |- |'''Toughness'''|| 2 || None || Notes |- |colspan="5"| Grit and determination. |- |} |} |}
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