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==Hayley Elliot / The Electrician== {| style="border: solid 1px; width: 720px" |- | {|class="wikitable"; |- | {| |-valign="top"; style="margin-left; auto; margin-right: 0px;" | [[File:Hayley.png|350px|center]] | |''"No lost causes! Only costly losses."'' |} |} {| border="1"; style="width: 720px"; |-valign="top" | {|class="wikitable"; |- |+Background |- |Character Name:|| Hayley Elliot |- |Codename: || The Electrician |- |Role: || |- |Rank: || Novice |- |XP Total: || 0 |- |Description: || Shoulder-length dark hair, greenish brown eyes, freckles, rectangular glasses. Age 17, height 5 foot 2. |} | {| class="wikitable"; style="text-align:center"| |- |+Attributes |- |Agility || d6 |- |Smarts || d8 |- |Spirit || d10 |- |Strength || d4 |- |Vigor || d6 |} | {| class="wikitable"; style="text-align:center;"| |- |+Secondary Statistics |- |Pace || 6" |- |Parry || 2 |- |Toughness || 5 but with armor it's 17(12) |- |Bennies || 4/3 |} |} {| border="1"; style="width: 720px"; |-valign="top" | {|class="wikitable"; style="width: 240px"; |- |+Edges |- |Arcane Background: Super Powers || what it says on the tin |- |McGyver || make a Repair roll to craft improvised weapons, |- |} | {| class="wikitable";style="width: 240px"| |- |+Hindrances |- |Driven || Major || to be the best of the team |- |Curious || Major || Wants to know everything |- |Big Mouth || minor || Can't keep a secret |- |Bad Eyes || minor || -1 to vision-based rolls |- |} {| class="wikitable";style="width: 290px"| |- |+Trust & Distrust |- |'''Trust''' || +1 to Intimidate, Persuade, Support, or Taunt me || '''Marko'''<br>'''Mills'''<br>'''Wraith'''<br>''Jaylinn''<br>''Becky'' |- |'''Distrust''' || no Support, -2 to Persuade me || ''Matt'' <br> ''Vostrikov'' <br> '' |- |} |} {| border="1"; style="width: 720px"; | {| class="wikitable"; style="width: 700px"; |-valign="top" | |+Skills |- |'''Skill''' || '''Attribute''' || '''Rank''' || '''Modifiers''' |- |Academics || Smarts || - || |- |Athletics || Agility || d6 || |- |Battle || Smarts || - || |- |Boating || Agility || - || |- |Common Knowledge || Smarts || d6 || |- |Driving || Agility || - || |- |Electronics || Smarts || d6 || +2 from Interface |- |Fighting || Agility || - || |- |Focus || Spirit || d10 || |- |Gambling || Smarts || - || |- |Hacking || Smarts || d4 || +2 from Interface |- |Healing || Smarts || - || |- |Intimidation || Spirit || - || |- |Notice || Smarts || d8 || |- |Occult || Smarts || - || |- |Performance || Spirit || - || |- |Persuasion || Spirit || d4 || |- |Piloting || Agility || - || |- |Repair || Smarts || d8 || |- |Research || Smarts || - || |- |Riding || Agility || - || |- |Science || Smarts || - || |- |Shooting || Agility || - || |- |Stealth || Agility || d4 || |- |Survival || Smarts || - || |- |Taunt || Smarts || d6 || |- |Thievery || Agility || - || |} |} {| border="1"; style="width: 720px"; |- | {| class="wikitable"; style="width: 710px"; |+Powers |- |'''Armor 6 (AP 12)'''|| Point Cost: 5 || Modifiers: Device (-1) || Notes |- |colspan="5"| This is a piece of defective TITAN tech that Hayley is able to use. |- |'''Energy Control 5'''|| Point Cost: 11 || Modifiers: Power 5 (Damage is 4d6, Dampen gives allies immunity, Darken is darker and Distract makes foes vulnerable), Selective 1|| Notes |- |colspan="5"| Controlling electricity/draining it from the grid/overloading |- |'''Environmental Resistance 1'''|| Point Cost: 3 || Modifiers: Immunity (2)|| Notes: electricity |- |colspan="5"| She's able to withstand electrical power. |- |'''Interface 2'''|| Point Cost: 2 || Modifiers: none || Notes |- |colspan="5"| Hacking! |- |'''Invisibility 8'''|| Point Cost: 8 || Modifiers: none || Notes |- |colspan="5"| By altering the electric currents in the air around her, she creates an optical illusion that makes it hard to distinguish her visually from her surroundings. |- |'''Machine Control 8'''|| Point Cost: 8 || Modifiers: none || Notes |- |colspan="5"| The ultimate mechanic (can control a hover tank size 7 for example, or a Learjet size 8!) |- |'''Range Attack 9 (4d6)'''|| Point Cost: 15 || Modifiers: Armor Piercing 4 (AP 8), Charge 1, Heavy Weapon Mod 1 || Notes |- |colspan="5"| Though requiring quick thinking and tactics, Hayley can focus electricity from the target's environment and attack at range. |- |'''Stun 3'''|| Point Cost: 7 || Modifiers: Strong 2, Linked 2 (Range Attack) || Notes |- |colspan="5"| Hayley becomes a human taser. |- |'''Wall Walker 1'''|| Point Cost: 1 || Modifiers: none || Notes |- |colspan="5"| Static electricity allows her to cling to walls and ceilings. |- |} |} |} '''Special Gear''' 'Failed' Gilgamesh prototype: Powered armour that kept electrocuting its own wearer.
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