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= Statistics = * '''Refresh:''' 2 * '''Initiative Steals:''' 3 * '''Strain/Tolerance:''' (10) 12/10 * '''Fire Wall:''' +4 == Stress and Consequences == '''Physical Stress:''' [ ] [ ] [ ] <br> '''Mental Stress:''' [ ] [ ] [ ] [ ] {| class="wikitable" |+ |'''Consequences''' |+ |- | Mild: | |- | Moderate: | |- | Severe: | |- | Extreme: | |- |} '''Resource Stress:''' [ ] [X] {| class="wikitable" |+ |'''Consequences''' |+ |- | Mild: | |- | Moderate: | "A small mortage on my bar..." |- | Severe: | |- | Extreme: | |- |} '''Unspent Payments:''' 0 == Skills == * '''Great (+4):''' Will * '''Good (+3):''' Athletics, Fight * '''Fair (+2):''' Notice, Physique, Shoot, Strain * '''Average (+1):''' Academics, Empathy, Stealth, Tech == Aspects == * Downtown's only bartending cyborg cybermonk. * Too much like ancient history... * Per Aspera Ad Astra! * Sheep in Wolf's Clothing * [Blank] '''Occupation Perk:''' once per session, declare a story rumour without spending a FATE point. == Stunts == * '''Adaptable Mind:''' +2 to defend against Strain attacks using Will. * '''Focus Armour:''' [Subdermal Armour] gain +Strain to armour. * '''Inhuman Reflexes:''' [Wireless Reflexes] gain one steal, and +Strain bonus to avoid being ambushed / surprised. * '''Soaring Leap:''' [Cyberlegs (Kangaroo System)] +Strain to Athletics to move multiple zones, or overcome obstacles as long as you have room to leap or wall-run. Also provides justifcation for creating advantages related to huge and graceful leaps. == Equipment == === Cyberware === {| class="wikitable" |+ | '''Augment''' | '''Level''' | '''Effect''' | |- | Cyberarms [1] | (streetware) | ''Recoil Compensation:'' when splitting an Automatic Fire attack amongst multiple targets, add +1 shift to two of those attacks. |- | Cybereyes [2] | (gutterware) | ''Enhanced Vision:'' grants a '''''Telescopic Vision''''' aspect, granting the ability to see small details at great range. | ''Night Vision:'' poor light never adds opposition to Tanya's actions. |- | Cyberlegs [2] | (streetware) | ''Kangaroo System:'' +2 to Athletic rolls that involve jumping or leaping. | ''Ligament Enhancement:'' can take an action after moving two zones instead of only moving one. |- | Subdermal Armour | (streetware) | grants a '''''Subdermal Armour''''' aspect. |- | Wireless Reflexes II | (streetware) | grants a ''''''Wireless Reflxes''''' aspect. Additionally, gain two initiative steals and a +2 to all dodging and parrying rolls. |- |} ==== Uninstalled ==== * '''Wired Reflexes I''' (Gutterware) === Gear === * '''Weapons:''' Mosquito Storm (Range 2, Automatic); Shogun Whirling Butterfly Swords; Ravenlocke Stungloves * '''T-Apps:''' Firewall G-Net Security; Digital Diplomat; Bounty Board * '''Utility:''' Advanced Tech Toolkit; Combat Webbing * '''Consumable:''' SMG magazines x3; SM-19 smoke grenade x2; emergency support patch x2
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