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=Concept= *An ancient evil: [[Repe Sorsa]] **The red square is your village. 3 dots are Duck out posts. Two river raiding/lookouts and a hidden smaller village closer to the cliffs. **The adventure is confined to the area of the map....though you can go where you want ;) *The heroes are a band of tough cigar smoking bad ass Ducks. Leaders of their new community of refugees. Each with their own story to tell of banditry, swashbuckling and daring do.... *A good mixture of archetypes please...Zoro ,kung fu, sombrero wearing bandits...katana wielding, Iron chopstick throwing with hacking coughs. Did I mention crossbows? *'''Mention of canon will lead to being fired out of one'''... Emphasis on fun here and not nit picking **As leaders of your cult your word is law. So you can decide what your cult does or has done. We all know enough of glorantha to keep it flowing and I shan't be telling you how to be a storm bull cultist. What you say in game is how it is and can't be disputed by other players (unless fucking stupid :) ) ** Anything you as a real person know about the Zola Fel, Prax, the Wastes and your homeland is exactly what your character knows. We shall just have to see if its true...;) I think if enough of you know the same thing, well then its true innit. *Remember You eat Uz for breakfast. *Remember this is 1984....anything goes *And yes the sun will coincidentally go down when ever you get somewhere...funny that. *Below are some rules to aim us in the right direction..sort of.
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