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Norrathians: Races
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=Barbarian= Barbarians have a strict sense of honor and justice, as well as strong extended family ties to their clan, which often lead them to impolitic conflicts with other races. They are welcome in all good cities, although the local guards tend to watch them closely as they have a reputation for violence and are mistrusted due to their unusual and seemingly primitive customs. While blood feuds and revenge are perfectly acceptable in Halas, other races tend to be alarmed by such practices. '''Barbarian Racial Traits''' * Abilities: +3 Strength, +3 Constitution, -2 Intelligence, -1 Wisdom, -2 Charisma. Barbarians are physically the toughest of the human races, but tend to be gruff and are not terribly interested in more intellectual pursuits. * Classes: Barbarians can become beastlords, rogues, shamans, or warriors. * Favored Class: Warrior. When determining whether a multiclass barbarian takes an experience point penalty, his or her warrior levels do not count. * Feats: Due to their powerful frames, barbarians begin play with the Slam feat as a bonus feat despite that feat’s size prerequisite. * Language: Barbarians begin with 4 ranks in Language: Barbarian, and 4 ranks in Language: Common. * Resistance: Racial bonus of cold resistance (3). * Size: As Medium-size creatures, barbarians have no special bonuses or penalties due to their size. Though large by human standards, barbarians aren’t quite big enough to count as large creatures. * Speed: Barbarian base land speed is 30 feet. * Vision: Barbarians have normal vision.
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