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RTT Career Notes
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==Qualification/Enlistment== One gets automatic entry to the Drifters, or into the Nobility if one is a noble. Otherwise, you have to roll. The attribute and the target number depend on the following: ''Str''<br> None. ''Dex''<br> Illegal careers: if you can successfully run away from the cops after your first job, you're in. (Rogues.) ''End''<br> Careers with rigorous Basic Training. (Army, Marines.) ''Int''<br> Most careers. ''Edu''<br> Careers based on aptitude testing. (Citizens.) ''Soc''<br> Careers open only to the "right kind" of people. (Nobility) ''Psi''<br> Psionic careers only. ''4+:''<br> Careers with a reputation for taking ''anyone.'' (Merchants.) ''5+:''<br> Careers with low requirements. (Examples: Army, Scouts, Citizens.)<br> Careers that anyone with a little talent could try. (Entertainers.) ''6+:''<br> Careers with stringent entry requirements, both physical and mental. (Agents, Marines, Navy.) <br> Careers that require advanced or specialized training. (Scholars, Psions.)<br> Careers that are easy to get into, but hard to get past the training. (Rogues.) ''10+:''<br> Careers with very specialized requirements. (Nobility for characters that aren't nobles.)
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