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==INTRO TO THE BUGHUNTERS SETTING== <font size=1>[https://wiki.rpg.net/index.php/SWADE.SF.Bughunters Back to the Top]</font size></br> [[File:Bughunter.SWADE_Armor.4.jpg | 400px | right ]] ''Captain Harley set the ship down in the middle of the colony's main street. Somehow he managed not to land on any of the bodies.''</br> ''I grabbed my medkit and checked my pistol. West was still vainly trying to raise someone on the radio.''</br> ''"Give it up, Stanley," Clinton said as she hefted an assault rifle and popped the hatch.''</br> ''Muggy air invaded the cabin. It bore green odors of the surrounding jungle and an undertone of nearer decay. Clinton wrinkled her nose, muttered an oath, and hopped out. She crossed the street to the chewed remains of a colonist. A shadow slid toward her.''</br> ''"Look out!" I cried. Too late—a thing like a monkey mated with a wasp dropped from the sky and bore her to the ground. She went rigid when it stung her in the throat.''</br> ''Cursing, I took careful aim with my pistol...''</br> Mankind discoved interstellar travel in the late 21st century but found that the average human could not handle the physical and mental stress of Shuttlewarp travel outside of a stasis chamber. They quickly began to exploration of nearby stars, spending first unmanned probes but soon setting up colonies. Along the way they have encounter hostile aliens. This lead to the formation of the United Terran Reconnaissance and Peacekeeping Force (UTRPF or ''utter-puff'') and its clone army almost 30 years ago. Synthetic humans (or synths or synners) are cloned soldiers made from the DNA and brainscans of paid average citizens, enhanced and trained to be sent out to protect human interests as they settle the cosmos. Synners are "born" with all the memories and personality of their hosts, given enhanced attributes, denser skeletons, plastic reinforced organ protection and preprogrammed skills and some of the most advanced weapons and armor around. Only created to serve the UTRPF spawning a human rights movement for them back home on Earth a place they themselves are forbidden from ever setting foot on. They are slaves and heroes, envied and looked up to, feared, abused and entrusted with the future of the human race. PCs explore new worlds, pacify (ala exterminate all hostile life forms) them for colonization, perform SAR missions and combat hostiles. "Bughunters" are understandably fatalistic. They don’t have much to look forward to in life except another dangerous mission to another dangerous rock to tangle with another dangerous alien life form. Their real reward isn’t their paycheck but the gratitude of the colonists whose lives they save. Welcome to the future of 2179
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