Editing
Shadow, Human Thief,
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Name: Shadow === *Class: Thief *Race: Human *Alignment: Neutral Good *Level: 3 *Current XP: 2500 *XP needed for next level: 5000 *Background Blurb: Shadow (or that's the name she gives, anyway) was a double spy, recently in the employ of a sorcerer-king's templar bureaucracy while working with a merchant house and a local Veiled Alliance to bring about the sorcerer-king's downfall...before she was discovered, betrayed by those she trusted and sold into slavery. <br/> '''Attributes''' *Strength: 8 (Weight. Allow 35, Max. Press 90, Open Doors 5, Bend Bars/Lift Gates 1%) *Dexterity: 16 (+1 Reaction Adj. to Surprise, +1 to hit w/ missiles, -2 AC) *Constitution: 12 (System Shock 80%, Resurrection Survival 80%) *Intelligence: 14 (4 Bonus NWPs) *Wisdom: 10 (No adjustments relevant to a Thief) *Charisma: 14 (Max # Henchmen 6, Loyalty Base +1, Reaction Adjustment +2) <br/> *Racial Abilities: Nil (Human). '''Combat Block''' *HP: 18 *AC: 8 (No Armor, -2 due to DEX 16) *THAC0: 19 (18 with missile weapons due to DEX 16) *Initiative: *Movement Rate: 12 *Saving Throws: **Paralyzation, Poison, Death Magic: 13 **Rod, Staff, or Wand: 14 **Petrification or Polymorph: 12 **Breath Weapon: 16 **Spell: 15 *Weapon Proficiencies: Longbow, Dagger *Primary Weapon: **Size **Hit Roll Adjustment: **Damage: S-M/L [Damage Type] **Speed Factor: **Range: *Secondary Weapon **Size **Hit Roll Adjustment: **Damage: S-M/L [Damage Type] **Speed Factor: **Range: '''Skills''' *Nonweapon Proficiencies ** Bargain 8 ** Direction Sense 11 ** Disguise 13 ** Etiquette 14 ** Fire-Building 9 ** Reading Lips 12 *Thief Skills **Pick Pockets: 55+5(No Armor)=60 **Open Locks: 15 **Find/Remove Traps: 5 **Move Silently: 50+10(No Armor)=60 **Hide in Shadows: 5+5(No Armor)=10 **Detect Noise: 35 **Climb Walls: 60+10(No Armor)=70 **Read Languages: 20 *Languages: Common *Literacy: No true literacy, but see Thief's Read Languages ability. *Psi Power: **Wild Talent: Astral Projection [p. 68] **Power Score: 14 [Int] **Power Points: 22 <br/> '''Magic''' *Spells Known: **Level 1: **Level 2: **Level 3: **Level 4: **Level 5: *Spells Memorized: <br/> '''Equipment, etc.''' *Gems, Jewelry, & Art Objects: *Coinage: *Gear: *Rations & Water: *Weapons & Armor **Shield: **Armor: **Weapons: *Beasts & Mounts: *Magical Items: *Spellbooks & other special items:
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information