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Star Wars Rebel Adventures
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=Campaign Setting= It is the height of the galactic civil war and a dark time for the galaxy. The tension between the Galactic Empire and the Rebel Alliance continues to escalate into the year. The Battle of Yavin and the destruction of the death star are critical successes for the rebellion. A new hope is born. Infuriated by the defeat, Emperor Palpatine viciously lashes out against many of the Outer Rim worlds thought to be harboring people loyal to the rebel cause. The windswept planet of Bespin is no exception. In the streets of glorious Cloud City celebration erupts as news of the rebel victory at Yavin leaks out, but Imperial Storm Troopers open fire on the raucous crowd, inciting a riot that gets out of control and spreads throughout the whole city. An Imperial police crackdown falls into effect immediately, but the Storm Troopers are highly outnumbered despite the presence of a fully staffed garrison base in the center of the spaceport. The chaos in the city creates an opportunity for rebel militia and criminal elements in the area. The local gangs and mercenary houses use the confusion of the riot to strike at each other, spurred by various feuds and grievances. At the same time, local rebel forces begin to skirmish with the Imperial occupancy while recruiting more and more disgruntled people to the cause. It's a turbulent time in Cloud City and the power players are making their moves, so look sharp, keep your blasters close, and never strike a deal with a seedy warlord. Oh, and may the Force be with you.
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