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Svilland: Hrokr
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===Feats=== '''Skill Expert''' *Increase one ability score of your choice by 1, to a maximum of 20. *You gain proficiency in one skill of your choice. *Choose one skill in which you have proficiency. You gain expertise with that skill, which means your proficiency bonus is doubled for any ability check you make with it. The skill you choose must be one that isn't already benefiting from a feature, such as Expertise, that doubles your proficiency bonus. '''Chef''' *Increase your Constitution or Wisdom score by 1, to a maximum of 20. *You gain proficiency with cook’s utensils if you don’t already have it. *As part of a short rest, you can cook special food, provided you have ingredients and cook's utensils on hand. You can prepare enough of this food for a number of creatures equal to 4 + your proficiency bonus. At the end of the short rest, any creature who eats the food and spends one or more Hit Dice to regain hit points regains an extra 1d8 hit points. *With one hour of work or when you finish a long rest, you can cook a number of treats equal to your proficiency bonus. These special treats last 8 hours after being made. A creature can use a bonus action to eat one of those treats to gain temporary hit points equal to your proficiency bonus. '''Tavern Brawler''' *Increase your Strength or Constitution by 1, to a maximum of 20. *You are proficient with improvised weapons. *Your unarmed strike uses a d4 for damage. *When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target. '''Durable.''' *Increase your Constitution by 1, to a maximum of 20. *When you roll a Hit Die to regain hit points, the minimum number of hit points you regain from the roll equals twice your Constitution modifier (minimum of 2).
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