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System grab-bags:Dice-based
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=Dice types= ==Set dice== Roll a specific die or set of dice for every action of a given type. ===Single die=== Roll a single, specific die. The number it turns up is your result. Example: You roll a d10. It comes up with a 6. Your result is 6! Example Systems; D&D ===Multiple dice=== The player rolls a set number of dice and combines the generated numbers. Generally, this is done by simply adding them together. Example: Roll 3d6. They turn up a 3, 4, and 6. Your result is 13. Example Systems; GURPS ==EON style== As explained by quoting_mungo.livejournal.com: ”Essentially, you roll three dice. Let's say you get 5,2,6. Remove the six. You have a total of seven. Now roll two more dice since you removed a six. Get 4 and 6. You have a total of eleven after you remove that six. Roll two more dice. Etc until you get no more sixes. ” Game examples: EON. ==Skill-based (Earthdawn)== Roll a combination of dice depending on your skill. Example: For instance, with skill 7 you roll 1d12, with skill 8 you roll 2d6, and with skill 9 you roll 1d8 + 1d6. With skill 100 you roll 4d20 + 6d10 + 4d8. Game examples: Earthdawn. ==Average dice== ===Mean=== Roll multiple dice, add the numbers then divide by the number of dice. This number is the result. ===Median=== Roll three or more die. Use the median as the result. ===Mode=== Roll three or more die, the most frequently generated number is the result. ==Multiple dice== ==FUDGE dice==
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