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==Mystik MindSkapes!== When a Mystik MindSkaper uses the Mystik MindSkaperonic skill “Breach the Wall of Mentalus” on a victim, the Mystik MindSkaper enters the victim's mind. At first he sees an overhead view of the “Labyrinth”, which is a series of passageways that twist and turn, yet all look alike. <font face="courier">(Still too close. Change!)</font> When he wants to do something in the mind, such as Locate Within the MindSkape, he descends into the Labyrinth itself and must traverse the corridors in turn to find the memory. The memories themselves resemble large gems, though only important ones will be visible. Doing the MindScape <s>Trek</s>Traverse takes time, as the Mystik MindSkaper must travel through the caverns, fight or deal with stray thoughts and ideas he encounters, and deal with the traps and snares the victim typically has in his brain until he finds what he's looking for. This is a good time for the other players to take care of housekeeping activities, such as updating their T.E. Sheets, or counting their Coins Won. <font face="courier">(So basically it's a dungeon crawl for the brain guy, then?) (Yes, but he's tougher. Check the chart.)</font> During the MindSkape Traverses, the GM may call for rolls. Rolls in the MindSkape are different from other rolls. For one thing, one die rolled must be a specially marked 6-sided die, which is treated as a “Mystik d5”. When rolled, if this die comes up 1-5, add the roll normally; if it comes up 6, add the roll, but also add one Migraine Point to the character's total. <font face="courier">(So it's a d6, basically.) (no, it's a d5 that's <u>special</u>)</font> The other dice are determined by the relevant skill level: <center><table> <tr><td>1<td>d4+d4+Mystik d5 <tr><td>2<td>d6+d6+Mystik d5 <tr><td>3<td>d8+d8+Mystik d5 <tr><td>4<td>d10+d10+Mystik d5 <tr><td>5<td>d12+d12+Mystik d5 </table></center> When rolled, the dice must be higher than the MindSkape Challenge Number: <center><table> <tr><td><td>MCN <tr><td>Easy<td>10 <tr><td>Normal<td>15 <tr><td>Difficult<td>20 <tr><td>Hard<td>25 </table></center> <font face="courier">(These numbers are screwed up! Where are the playtest notes?) (We didn't have the time for playtests this year. Maybe we'll get some in time for Ultimate TEARZ™.)</font> [[Category:TEARZ]]
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