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The Great Castlemourn Campaign Magic
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==Mana== A magician's personal mana is equal to the sum of their Sight and Crown Tongue skill ranks divided by 6. Additionally every location has ambient mana which any magician can tap into. This requires a Geomantic Lore test so the first thing a wise magician does upon entering an area is attune themselves to the ambient mana of that area. '''Ambient Mana''' *1d6: City *2d6: Town, village, farmed field, orchard *3d6: scrub wood, seasonal grazing *4d6: wild areas not traversed by people, graveyards *5d6: low level magical place *6d6+: high level magical place Magical places often have additional mana for specific Talents. These ratings are guidelines and specific places may have more or less ambient mana. It is even possible for a place to have zero or even negative mana as well. These magical dead zones are rare and nearly always dangerous.
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